This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
MAP01: El Passo is the first map of A Fistful of Doom. It was designed by Gali.
Walkthrough
Essentials
Go inside the first building on the left, go upstairs to the highest floor, open door, take the blue key. Backtrack outside, go inside the middle building on the right side of the street, go upstairs and open the furthest door/blue door, take yellow key. Backtrack outside, go inside the second floor of the general store and take the red key. Backtrack outside, go to the bank which is at the end of the street, open door, open another door, then open the metallic door, go down the lift behind the door by pushing the switch above it, open yellow door, open red door and take the sacks of cash.
Other points of interest
Secrets
- The first secret is in a small house near the start. A secret lift brings you down into a room with a chainsaw. (sector 93)
- The other secret cannot be triggered, it is in the prison at the super shotgun. (sector 58)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The Compet-n records for the map are:
Miscellaneous demos
Style |
Time |
Player |
Date |
File |
Notes
|
|
|
|
|
.zip |
|
Deathmatch
Player spawns
This level contains seventeen spawn points:
- facing east. (thing 156)
- facing north-east. (thing 157)
- facing south-east. (thing 158)
- facing south. (thing 159)
- facing north-west. (thing 160)
- facing north-west. (thing 161)
- facing south-west. (thing 259)
- facing south. (thing 267)
- facing south. (thing 269)
- facing south. (thing 271)
- facing north-west. (thing 273)
- facing south. (thing 280)
- facing north-east. (thing 281)
- facing south. (thing 283)
- facing north-east. (thing 285)
- facing east. (thing 287)
- facing west. (thing 289)
Statistics
This data is based on the MAP01 version in FISTFIX.WAD.
Map data
* The vertex count without the effect of node building is 815.
Things
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
21 |
32 |
37
|
Shotgun guy |
20 |
31 |
48
|
Imp |
1
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Shotgun |
14
|
Super shotgun |
2
|
Chaingun |
3 |
3 |
2
|
Rocket launcher |
2
|
Ammunition |
1-2 |
3 |
4-5
|
4 shotgun shells |
1
|
Box of shotgun shells |
4
|
Rocket |
4
|
Box of rockets |
1
|
Energy cell |
24
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
6 |
8 |
6
|
Medikit |
4
|
Armor |
0 |
1 |
1
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
5
|
Health bonus |
29
|
Backpack |
2
|
Berserk |
2 |
2 |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
17
|
Teleport landing |
3 |
4 |
4
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links