Difference between revisions of "MAP01: Entryway (Doom II)"

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(Secrets)
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===Secrets===
 
===Secrets===
 
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* At the beginning, turn around, you'll find a [[chainsaw]].
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* In the blue room flip both switches (if after pressing the first one the boxes will lower, just walk up to where the second one was and activate it.) Not only you can take [[clip]]s, but also a compartment will open with a [[green armor]].
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* In the big room at the end go on the pillar with the switch. Jump on big white square in the room. A compartment with a [[rocket launcher]] in [[health bonus]]es room will open.
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* At the same pillar, walk up to the wall and open it. Flip the switch. A door to the outside will open. You'll find a [[shotgun]] and [[shells]] there.
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* In the big room, between the [[imp]] cage and the exit to outside (look above) is a wall you can open, containing a [[medikit]].
 
==Speedrunning==
 
==Speedrunning==
  

Revision as of 12:05, 9 January 2005

Template:Doom II MAP01: Entryway is the first map of Doom II.

Overview

Statistics

Map data

Things 69
Vertices 383
Linedefs 370
Sidedefs 529
Sectors 59

Things

Monsters ITYTD and HNTR HMP UV and NM
Imps 1 7 17
Troopers 8 12 10
Powerups ITYTD and HNTR HMP UV and NM
Stim packs 5 5 5
Medikits 3 3 3
Health bonuses 8 8 8
Armor bonuses 1 1 1
Green armors 1 1 1
Weapons ITYTD and HNTR HMP UV and NM
Shotguns 1 1 1
Rocket launchers 1 1 1
Chainsaws 1 1 1
Ammunition ITYTD and HNTR HMP UV and NM
Ammo clips 2 2 2
Shells 1 1 1
Keys ITYTD and HNTR HMP UV and NM

Walkthrough

Secrets

  • At the beginning, turn around, you'll find a chainsaw.
  • In the blue room flip both switches (if after pressing the first one the boxes will lower, just walk up to where the second one was and activate it.) Not only you can take clips, but also a compartment will open with a green armor.
  • In the big room at the end go on the pillar with the switch. Jump on big white square in the room. A compartment with a rocket launcher in health bonuses room will open.
  • At the same pillar, walk up to the wall and open it. Flip the switch. A door to the outside will open. You'll find a shotgun and shells there.
  • In the big room, between the imp cage and the exit to outside (look above) is a wall you can open, containing a medikit.

Speedrunning

Routes and tricks

Records

Miscellaneous

External links