Difference between revisions of "MAP01: Escape From The Asylum (Hadephobia)"

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'''MAP01: Escape From The Asylum''' is the first map of [[Hadephobia]]. It was designed by [[ ]] and uses the [[music]] track " ".
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'''MAP01: Escape From The Asylum''' is the first map of [[Hadephobia]]. It was designed by [[Zoltán Schmidt (Katamori)]] and uses the [[music]] track " ".
  
 
== Walkthrough ==
 
== Walkthrough ==
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[[Category:Zoltán Schmidt levels]]

Revision as of 09:20, 26 April 2017

Hadephobia maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Bonus maps: 33 34 35

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP01: Escape From The Asylum is the first map of Hadephobia. It was designed by Zoltán Schmidt (Katamori) and uses the music track " ".

Walkthrough

[[File: |thumb|300x300px|Map of Escape From The Asylum]]

Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 258)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Statistics

Map data

Things 81
Vertices 2292*
Linedefs 2127
Sidedefs 3612
Sectors 288
* The vertex count without the effect of node building is 1814.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links