MAP01: First Assault (Japanese Community Project)

From DoomWiki.org

Revision as of 07:47, 21 July 2019 by Getsu Fune (talk | contribs) (Secrets: adding some extra bluelinks)


Japanese Community Project
maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.

MAP01: First Assault is the first map of Japanese Community Project. It was designed by Tatsuya Ito (Tatsurd-cacocaco) and uses the music track "Tempter," originally composed by Mark Klem for Memento Mori II. The par time defined in MAPINFO is 30 seconds.

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough

Map of First Assault
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Once in the main room, enter a room to the left of the second pillar. One of the boxes has a discolored side, interact with it and a room with multiple health and armor bonuses (sector 179) will be revealed.
  2. After picking up the yellow key, the top of the two pillars in the main room will be raised, simply dispatch the chaingunners there and jump onto the first pillar and onto the top of the room with caged imps. (sector 202) Once the berserk pack is picked up, the wall will lower to reveal a couple pinkies and two ways to exit the caged room.

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos

Style Time Player Date File Notes
.zip

Statistics

Map data

Things 117
Vertices 1365*
Linedefs 1300
Sidedefs 2122
Sectors 311
* The vertex count without the effect of node building is 1027.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links