Difference between revisions of "MAP01: First Blood (Disrepair)"

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===Secrets===
 
===Secrets===
# Activate the pale grey wall in the starting room to find green [[Armor]] ('''sector 74''')
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# Activate the pale grey wall in the starting room to find green [[armor]]. ('''sector 74''')
# Inside secret #2 is a misaligned brick wall. Press it to reveal a [[Chaingun]], [[ammo|Clip]] and a shoot switch, which lowers the lift to the exit. ('''sector 90''')
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# Inside secret #2 is a misaligned brick wall. Press it to reveal a [[chaingun]], [[clip]]s and a shoot switch, which lowers the lift to the exit. ('''sector 90''')
  
 
===Bugs===
 
===Bugs===
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===Routes and tricks===
 
===Routes and tricks===
  
Shoot the switch visible from secret #2 to lower the lift leading to the exit. This allows you to bypass the normal route almost entirely. The lift raises again quickly, however, so you'll need to be fast.  
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Activate the first switch to open the door in front of you, and collect the chaingun in the secret areas. Shoot the switch visible from secret #2 to lower the lift leading to the exit. This allows you to bypass the normal route almost entirely. The lift raises again quickly, however, so you'll need to be fast.  
  
 
===Current records===
 
===Current records===
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== Deathmatch ==
 
  
 
== Statistics ==
 
== Statistics ==

Latest revision as of 02:02, 25 October 2018

Disrepair maps

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP01: First Blood is the first map of Disrepair. It was designed by Andrea Rovenski (Cyberdemon531) and uses the music track "Blood, Brain, Massacre" by John Weekley (PRIMEVAL) (from Unholy Realms).

Walkthrough[edit]

Map of First Blood
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

A very small map with only a few monsters, First Blood also acts as an introduction to additional content featured in the wad, in this case the Doomsphere.

Other points of interest[edit]

Secrets[edit]

  1. Activate the pale grey wall in the starting room to find green armor. (sector 74)
  2. Inside secret #2 is a misaligned brick wall. Press it to reveal a chaingun, clips and a shoot switch, which lowers the lift to the exit. (sector 90)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Activate the first switch to open the door in front of you, and collect the chaingun in the secret areas. Shoot the switch visible from secret #2 to lower the lift leading to the exit. This allows you to bypass the normal route almost entirely. The lift raises again quickly, however, so you'll need to be fast.

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 67
Vertices 466*
Linedefs 459
Sidedefs 621
Sectors 96
* The vertex count without the effect of node building is 363.

Things[edit]

This level contains the following numbers of things per skill level:


Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]