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MAP01: GenEmp Corp. (Hacx)

5,481 bytes added, 10:24, 3 December 2021
add alt.title, remaining skeleton, secret sectors, thing bugs, statistics, author cats
{{map|slot=MAP01}}
{{level stub}}
'''MAP01: GenEmp Corp.''' (or '''GenEmp Corp''' on the [[intermission screen]]) is the first map of [[Hacx]]. It was designed by [[Mike Reed]] and [[Marc Pullen]].
== Walkthrough ==
[[File: |thumb|300px|Map of GenEmp Corp.]]
{{Map spots}}
===Secrets===
# In the room with the key card, there is a hidden switch on the desk. Pressing it lowers a cabinet, allowing you to take the [[kevlar vest]].====Official====# In the lobby, there are two white structures. Behind the western one of them lies a door, which leads to a lift for going down. From there, there will be another door up ahead, which opens a room full of ammo and health.('''sector 217''')# In the room with the switch next to the cabinet, there is a hidden switch on one of the desks. Pressing it will lower a part of this cabinet, allowing you to reach a [[hypo]].('''sector 253''')# In the room with the two desks, there is another switch hidden on one of the desks. Pressing it will lower a cabinet nearby, allowing you to grab ammo and health.('''sector 277''')# In the second chemical storage room, the vat in the middle has a [[cenotrophexine]]. This will lower down inside the vat when the switch in the room is pressed to reveal the secret stairway. A bridge will also rise, giving you access to the vat. Get on the bridge and run inside the vat to gain the cenotrophexine.('''sector 137''') ====Non-official====* In the room with the [[KeyCard]], there is a hidden switch on the desk. Pressing it lowers a cabinet, allowing you to take the [[kevlar vest]]. ===Bugs===The following [[multiplayer]]-only [[thing]]s have no flags set for any of the three [[Skill level#Doom and Doom II skill levels|difficulty classes]], so they do not actually appear in the level:* one [[case of torpedoes]] (thing 491)* two [[Hoig Reznator]]s (482 and 483)* three [[photon 'zooka]]s (476, 479 and 490)* three [[tazer]]s (480, 481 and 488)* three [[uzi]]s (477, 478 and 489)The same goes for the four [[deathmatch start]]s (484 through 487), but because of special handling in the engine, they function normally in the level. ===Demo files===*
== Areas / screenshots ==
<gallerymode=nolines widths=160px> |
</gallery>
 
== Speedrunning ==
===Routes and tricks===
 
===Current records===
The records for the map at the [[Doom Speed Demo Archive]] are:
 
{| {{prettytable}}
! Run !! Time !! Player !! Date !! File !! Notes
|-
|[[UV speed]]|| || || || ||
|-
|[[NM speed]]|| || || || ||
|-
|[[UV max]]|| || || || ||
|-
|[[NM 100S]]|| || || || ||
|-
|[[UV -fast]]|| || || || ||
|-
|[[UV -respawn]]|| || || || ||
|-
|[[UV Tyson]]|| || || || ||
|-
|[[UV pacifist]]|| || || || ||
|}
 
===Miscellaneous demos===
{| {{prettytable}}
! Run !! Time !! Player !! Date !! File !! Notes
|-
| || || || || ||
|}
 
== Deathmatch ==
 
===Player spawns===
This level contains four spawn points:
# facing south. ('''thing 484''')
# facing north. ('''thing 485''')
# facing north. ('''thing 486''')
# facing east. ('''thing 487''')
== Statistics ==
===Map data===
{{mapdata|
things=538|
vertexes=2817|
linedefs=2919|
sidedefs=4404|
sectors=411|
vertexbefore=2306}}
 
===Things===
This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]:
 
{{col-begin}}
{{col-break|width=33%}}
{| {{prettytable|style=text-align: center;}}
!colspan="4"|Single-player
|-
![[Monster|Monsters]]!!1-2!!3!!4-5
|-
|style="text-align: left;"|[[Thug]]||42||63||77
|-
|style="text-align: left;"|[[Android]]||7||50||59
|-
|style="text-align: left;"|[[Phage]]||0||13||16
|-
|style="text-align: left;"|[[Buzzer]]||0||7||10
|-
|style="text-align: left;"|[[Stealth]]||0||4||7
|-
![[Weapon|Weapons]]!!1-2!!3!!4-5
|-
|style="text-align: left;"|[[Tazer]]||colspan="3"|1
|-
![[Ammo|Ammunition]]!!1-2!!3!!4-5
|-
|style="text-align: left;"|[[Rounds]]||0||1||1
|-
|style="text-align: left;"|[[Case of rounds]]||15||14||12
|-
|style="text-align: left;"|[[Cartridges]]||4||4||3
|-
|style="text-align: left;"|[[Case of cartridges]]||21||21||20
|-
![[Item#Doom games|Health & Armor]]!!1-2!!3!!4-5
|-
|style="text-align: left;"|[[Inhaler]]||2||1||1
|-
|style="text-align: left;"|[[Hypo]]||29||28||24
|-
|style="text-align: left;"|[[Kevlar vest]]||6||6||5
|-
|style="text-align: left;"|[[Super kevlar vest]]||colspan="3"|2
|-
!Items!!1-2!!3!!4-5
|-
|style="text-align: left;"|[[Dampener]]||colspan="3"|9
|-
|style="text-align: left;"|[[Microkit]]||colspan="3"|10
|-
|style="text-align: left;"|[[Cenotrophexine]]||colspan="3"|1
|-
|style="text-align: left;"|[[Valise]]||colspan="3"|1
|-
|style="text-align: left;"|[[007Microtel]]||colspan="3"|3
|-
|style="text-align: left;"|[[SI array]]||colspan="3"|1
|-
|style="text-align: left;"|[[Force field (Hacx)|Force field]]||2||2||0
|-
|style="text-align: left;"|[[Vulcan rubber boots]]||colspan="3"|1
|-
![[Key|Keys]]!!1-2!!3!!4-5
|-
|style="text-align: left;"|[[KeyCard]]||colspan="3"|1
|-
|style="text-align: left;"|[[Password]]||colspan="3"|1
|-
!Miscellaneous!!1-2!!3!!4-5
|-
|style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|2
|}
{{col-break}}
{| {{prettytable|style=text-align: center;}}
!colspan="4"|Multiplayer
|-
!Monsters!!1-2!!3!!4-5
|-
|style="text-align: left;"|Thug||42||63||77
|-
|style="text-align: left;"|Android||7||50||59
|-
|style="text-align: left;"|Phage||0||13||16
|-
|style="text-align: left;"|Buzzer||0||7||10
|-
|style="text-align: left;"|Stealth||0||4||7
|-
!Weapons!!1-2!!3!!4-5
|-
|style="text-align: left;"|Tazer||colspan="3"|1
|-
!Ammunition!!1-2!!3!!4-5
|-
|style="text-align: left;"|Rounds||0||1||1
|-
|style="text-align: left;"|Case of rounds||15||14||12
|-
|style="text-align: left;"|Cartridges||4||4||3
|-
|style="text-align: left;"|Case of cartridges||21||21||20
|-
!Health & Armor!!1-2!!3!!4-5
|-
|style="text-align: left;"|Inhaler||2||1||1
|-
|style="text-align: left;"|Hypo||29||28||24
|-
|style="text-align: left;"|Kevlar vest||6||6||5
|-
|style="text-align: left;"|Super kevlar vest||colspan="3"|2
|-
!Items!!1-2!!3!!4-5
|-
|style="text-align: left;"|Dampener||colspan="3"|9
|-
|style="text-align: left;"|Microkit||colspan="3"|10
|-
|style="text-align: left;"|Cenotrophexine||colspan="3"|1
|-
|style="text-align: left;"|Valise||colspan="3"|1
|-
|style="text-align: left;"|007Microtel||colspan="3"|3
|-
|style="text-align: left;"|SI array||colspan="3"|1
|-
|style="text-align: left;"|Force field||2||2||0
|-
|style="text-align: left;"|Vulcan rubber boots||colspan="3"|1
|-
!Keys!!1-2!!3!!4-5
|-
|style="text-align: left;"|KeyCard||colspan="3"|1
|-
|style="text-align: left;"|Password||colspan="3"|1
|-
!Miscellaneous!!1-2!!3!!4-5
|-
|style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4
|-
|style="text-align: left;"|[[Deathmatch start]]||colspan="3"|4
|-
|style="text-align: left;"|Teleport landing||colspan="3"|2
|}
{{col-end}}
== Inspiration and development ==
== External links ==
*
 
[[Category:Michael Reed levels]]
[[Category:Marc Pullen levels]]