This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
MAP01: Gravity is the first map of Gravity. It was designed by Alexander S. (Eternal) and uses the music track "".
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- After pressing the switch west of the pillars at the northern part of the first field, head back to the southern part of the area and enter the corridor in the southeastern corner. At the top of the steps, lower the northern wall to find a computer area map and a rocket launcher. (sector 142)
- In the large field at the southern part of the map, get to the brown wall at the western part of the area and climb it to the north, then drop down to the berserk pack. (sector 212)
- Head north on the waterway at the eastern part of the map until you can go west to an area with several waterfalls. Press the switch at the end there to lower the northwestern one, revealing a stimpack, a backpack, and another rocket launcher. (sector 387)
- Open the yellow door near the starting point and head east. Press on the satyr switch in the hall of switches to open the eastern wall which contains a medikit, a box of rockets, a BFG9000, and another two backpacks. (sector 596)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on December 1, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains five spawn points:
- facing east. (thing 110)
- facing north. (thing 113)
- facing south-east. (thing 114)
- facing south-west. (thing 119)
- facing east. (thing 122)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 8328.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
14 |
10 |
9
|
Shotgun guy |
9 |
10 |
13
|
Heavy weapon dude |
7 |
13 |
18
|
Imp |
38 |
44 |
52
|
Lost soul |
3 |
4 |
5
|
Demon |
23 |
24 |
25
|
Spectre |
3 |
4 |
3
|
Revenant |
7 |
7 |
8
|
Cacodemon |
4 |
7 |
7
|
Pain elemental |
1
|
Hell knight |
6 |
7 |
9
|
Baron of Hell |
4 |
5 |
8
|
Arachnotron |
2
|
Mancubus |
2 |
4 |
5
|
Arch-vile |
1 |
3 |
4
|
Cyberdemon |
1
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
4
|
Rocket launcher |
3
|
Plasma gun |
1
|
BFG9000 |
2
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
5
|
Box of bullets |
5
|
4 shotgun shells |
24 |
23 |
22
|
Box of shotgun shells |
13
|
Rocket |
14
|
Box of rockets |
4
|
Energy cell |
4
|
Energy cell pack |
4
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
20
|
Medikit |
20
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Health bonus |
16
|
Supercharge |
3
|
Megasphere |
2 |
1 |
1
|
Backpack |
4
|
Berserk |
1
|
Computer area map |
1
|
Invulnerability |
1 |
0 |
0
|
Partial invisibility |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
18
|
|
Deathmatch
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
14 |
10 |
9
|
Shotgun guy |
9 |
10 |
13
|
Heavy weapon dude |
7 |
13 |
18
|
Imp |
38 |
44 |
52
|
Lost soul |
3 |
4 |
5
|
Demon |
23 |
24 |
25
|
Spectre |
3 |
4 |
3
|
Revenant |
7 |
7 |
8
|
Cacodemon |
4 |
7 |
7
|
Pain elemental |
1
|
Hell knight |
6 |
7 |
9
|
Baron of Hell |
4 |
5 |
8
|
Arachnotron |
2
|
Mancubus |
2 |
4 |
5
|
Arch-vile |
1 |
3 |
4
|
Cyberdemon |
1
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
4
|
Rocket launcher |
3
|
Plasma gun |
1
|
BFG9000 |
2
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
5
|
Box of bullets |
5
|
4 shotgun shells |
24 |
23 |
22
|
Box of shotgun shells |
13
|
Rocket |
14
|
Box of rockets |
4
|
Energy cell |
4
|
Energy cell pack |
4
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
20
|
Medikit |
20
|
Megaarmor |
1
|
Items |
1-2 |
3 |
4-5
|
Health bonus |
16
|
Supercharge |
3
|
Megasphere |
2 |
1 |
1
|
Backpack |
4
|
Berserk |
1
|
Computer area map |
1
|
Invulnerability |
1 |
0 |
0
|
Partial invisibility |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
5
|
Teleport landing |
18
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]