Difference between revisions of "MAP01: Home Sick (All Hell is Breaking Loose)"

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[[Category:Levels by name|Home Sick (All Hell is Breaking Loose)]]
 
 
 
{{All Hell is Breaking Loose}}
 
{{All Hell is Breaking Loose}}
{{map|slot=MAP 01|nocat=false}}
+
{{map|slot=MAP01}}
 
{{level stub}}
 
{{level stub}}
'''MAP01: Home Sick''' is the first map of [[All Hell is Breaking Loose]]. It was designed by [[ ]] and uses the [[Adding custom music|music]] track " ". The [[par time]] is .
+
'''MAP01: Home Sick''' is the first map of [[All Hell is Breaking Loose!]]. It was designed by Joel Huenink and uses the [[Adding custom music|music]] track "Monster Thrash" by [[Mark Klem]].
  
 
== Walkthrough ==
 
== Walkthrough ==
[[File: |thumb|300x300px|Map of **]]
+
[[File:All Hell is Breaking Loose MAP01 map.png|thumb|300x300px|Map of Home Sick]]
 
{{Map spots}}
 
{{Map spots}}
  
Line 15: Line 13:
  
 
===Secrets===
 
===Secrets===
# ('''sector 0000''')
+
# Use the bookshelf directly to your left when you start to get a [[super shotgun]], a [[box of ammo]], a [[medikit]], and the blue [[key]]. ('''sector 40''')
 +
# At the west side, enter the first cave you come to and use the blue key from Secret #1 to find boxes of ammo, medikits, a [[box of shotgun shells]], a [[green armor]], and another super shotgun. ('''sector 104''')
  
 
===Bugs===
 
===Bugs===
  
 
===Demo files===
 
===Demo files===
*  
+
*
  
 
== Areas / screenshots ==
 
== Areas / screenshots ==
 
<gallery mode=nolines widths=160px>
 
<gallery mode=nolines widths=160px>
|  
+
AllHellIsBreakingLoose-map01-start.png|The start
 +
AllHellIsBreakingLoose-map01-rooms.png|The [[shotgun]] in hands
 +
AllHellIsBreakingLoose-map01-outside.png|Going outside
 +
AllHellIsBreakingLoose-map01-waterfalls.png|The river on the right
 +
AllHellIsBreakingLoose-map01-secret.png|Secret #2
 
</gallery>
 
</gallery>
  
Line 32: Line 35:
  
 
===Current records===
 
===Current records===
The records for the map at the [[Doomed Speed Demos Archive]] are:
+
The records for the map at the [[Doom Speed Demo Archive]] are:
  
 
{| {{prettytable}}
 
{| {{prettytable}}
!Style||Time||Player||Date||File||Notes
+
! Run !! Time !! Player !! Date !! File !! Notes
 
|-
 
|-
|[[UV speed]]|| || || || ||
+
|[[UV speed]]||0:18.66||[[Aleksey Kamenev (4shockblast)]]||2014-10-10||{{dsda2ftp|allhell/5394/ah01p018.zip|ah01p018.zip}}||Cross-listed from Pacifist
 
|-
 
|-
|[[NM speed]]|| || || || ||
+
|[[NM speed]]||0:18.69||[[Aleksey Kamenev (4shockblast)]]||2015-03-08||{{dsda2ftp|allhell/5390/ah01np018.zip|ah01np018.zip}}||
 
|-
 
|-
|[[UV max]]|| || || || ||
+
|[[UV max]]||1:14.20||{{dsda2user|id=rd|title=rd|linkonly=1}}||2016-06-29||{{dsda2ftp|allhell/5388/ah01-114.zip|ah01-114.zip}}||
 
|-
 
|-
|[[NM100S]]|| || || || ||
+
|[[NM 100S]]||0:29.71||[[Aleksey Kamenev (4shockblast)]]||2015-04-04||{{dsda2ftp|allhell/5391/ah01s029.zip|ah01s029.zip}}||
 
|-
 
|-
|[[UV -fast]]|| || || || ||
+
|[[UV -fast]]||1:16.63||{{dsda2user|id=rd|title=rd|linkonly=1}}||2016-06-29||{{dsda2ftp|allhell/5392/ah01f116.zip|ah01f116.zip}}||
 
|-
 
|-
 
|[[UV -respawn]]|| || || || ||
 
|[[UV -respawn]]|| || || || ||
 
|-
 
|-
|[[UV Tyson]]|| || || || ||
+
|[[UV Tyson]]||1:57.66||[[Aleksey Kamenev (4shockblast)]]||2014-10-10||{{dsda2ftp|allhell/5398/ah01t157.zip|ah01t157.zip}}||
 
|-
 
|-
|[[UV pacifist]]|| || || || ||
+
|[[UV pacifist]]||0:18.66||[[Aleksey Kamenev (4shockblast)]]||2014-10-10||{{dsda2ftp|allhell/5394/ah01p018.zip|ah01p018.zip}}||
 +
|-
 +
|[[NoMo]]||0:16.97||[[Aleksey Kamenev (4shockblast)]]||2014-11-01||{{dsda2ftp|allhell/5399/ah01o016.zip|ah01o016.zip}}||
 +
|-
 +
|[[Stroller]]||0:44.77||[[Ancalagon]]||2016-06-05||{{dsda2ftp|allhell/5396/ah01str044.zip|ah01str044.zip}}||
 
|}
 
|}
  
===Miscellaneous demos===
+
''The data was last verified in its entirety on December 5, 2021.''
{| {{prettytable}}
 
!Style||Time||Player||Date||File||Notes
 
|-
 
| || || || || ||
 
|}
 
  
 
== Deathmatch ==
 
== Deathmatch ==
 +
 +
===Player spawns===
 +
This level contains four spawn points:
 +
# facing east. ('''thing 128''')
 +
# facing east. ('''thing 129''')
 +
# facing east. ('''thing 130''')
 +
# facing east. ('''thing 131''')
  
 
== Statistics ==
 
== Statistics ==
 
 
===Map data===
 
===Map data===
{{Mapdata}}
+
{{mapdata|
 +
  things=155|
 +
  vertexes=743|
 +
  linedefs=718|
 +
  sidedefs=1188|
 +
  sectors=159|
 +
  vertexbefore=574}}
  
 
===Things===
 
===Things===
This level contains the following numbers of things per [[skill level]]:
+
This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]:
  
{{Things}}
+
{{col-begin}}
 +
{{col-break|width=33%}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Single-player
 +
|-
 +
![[Monster|Monsters]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Zombieman]]||colspan="3"|6
 +
|-
 +
|style="text-align: left;"|[[Shotgun guy]]||colspan="3"|7
 +
|-
 +
|style="text-align: left;"|[[Imp]]||12||13||16
 +
|-
 +
|style="text-align: left;"|[[All Hell is Breaking Loose!#Monsters|Two-headed commando]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Fire Demon||colspan="3"|10
 +
|-
 +
![[Weapon|Weapons]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Super shotgun]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[All Hell is Breaking Loose!#Weapons|Double-bladed chainsaw]]||colspan="3"|1
 +
|-
 +
![[Ammo|Ammunition]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Clip]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Box of bullets]]||colspan="3"|5
 +
|-
 +
|style="text-align: left;"|[[Box of shotgun shells]]||colspan="3"|2
 +
|-
 +
![[Item#Doom games|Health & Armor]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Stimpack]]||3||3||0
 +
|-
 +
|style="text-align: left;"|[[Medikit]]||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|[[Armor]]||colspan="3"|1
 +
|-
 +
!Items!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Armor bonus]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Berserk]]||colspan="3"|1
 +
|-
 +
![[Key|Keys]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Blue keycard||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Blue skull key||colspan="3"|9
 +
|-
 +
|style="text-align: left;"|Red skull key||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|Yellow skull key||colspan="3"|2
 +
|-
 +
!Miscellaneous!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|1
 +
|}
 +
{{col-break}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Multiplayer
 +
|-
 +
!Monsters!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Zombieman||colspan="3"|6
 +
|-
 +
|style="text-align: left;"|Shotgun guy||colspan="3"|7
 +
|-
 +
|style="text-align: left;"|Imp||12||13||16
 +
|-
 +
|style="text-align: left;"|Two-headed commando||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Fire Demon||colspan="3"|10
 +
|-
 +
!Weapons!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Super shotgun||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Double-bladed chainsaw||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Streetsweeper||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|M-16||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Flamethrower||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|BFG 10000||colspan="3"|1
 +
|-
 +
!Ammunition!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Clip||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Box of bullets||colspan="3"|5
 +
|-
 +
|style="text-align: left;"|Box of shotgun shells||colspan="3"|2
 +
|-
 +
!Health & Armor!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Stimpack||3||3||0
 +
|-
 +
|style="text-align: left;"|Medikit||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|Armor||colspan="3"|1
 +
|-
 +
!Items!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Armor bonus||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Berserk||colspan="3"|1
 +
|-
 +
!Keys!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Blue keycard||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Blue skull key||colspan="3"|9
 +
|-
 +
|style="text-align: left;"|Red skull key||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|Yellow skull key||colspan="3"|2
 +
|-
 +
!Miscellaneous!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|[[Deathmatch start]]||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|Teleport landing||colspan="3"|1
 +
|}
 +
{{col-end}}
  
 
== Technical information ==
 
== Technical information ==
Line 86: Line 229:
  
 
== External links ==
 
== External links ==
*  
+
* {{dsda2|wad=allhell|title=All Hell is Breaking Loose demos}}
 
 
 
 
  
[[Category:**** levels]]
+
[[Category:Joel Huenink levels]]
 +
[[Category:Levels with extra equipment in co-op]]

Latest revision as of 03:10, 1 November 2023

All Hell is Breaking Loose maps
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP01: Home Sick is the first map of All Hell is Breaking Loose!. It was designed by Joel Huenink and uses the music track "Monster Thrash" by Mark Klem.

Walkthrough[edit]

Map of Home Sick
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Use the bookshelf directly to your left when you start to get a super shotgun, a box of ammo, a medikit, and the blue key. (sector 40)
  2. At the west side, enter the first cave you come to and use the blue key from Secret #1 to find boxes of ammo, medikits, a box of shotgun shells, a green armor, and another super shotgun. (sector 104)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:18.66 Aleksey Kamenev (4shockblast) 2014-10-10 ah01p018.zip Cross-listed from Pacifist
NM speed 0:18.69 Aleksey Kamenev (4shockblast) 2015-03-08 ah01np018.zip
UV max 1:14.20 rd 2016-06-29 ah01-114.zip
NM 100S 0:29.71 Aleksey Kamenev (4shockblast) 2015-04-04 ah01s029.zip
UV -fast 1:16.63 rd 2016-06-29 ah01f116.zip
UV -respawn
UV Tyson 1:57.66 Aleksey Kamenev (4shockblast) 2014-10-10 ah01t157.zip
UV pacifist 0:18.66 Aleksey Kamenev (4shockblast) 2014-10-10 ah01p018.zip
NoMo 0:16.97 Aleksey Kamenev (4shockblast) 2014-11-01 ah01o016.zip
Stroller 0:44.77 Ancalagon 2016-06-05 ah01str044.zip

The data was last verified in its entirety on December 5, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 128)
  2. facing east. (thing 129)
  3. facing east. (thing 130)
  4. facing east. (thing 131)

Statistics[edit]

Map data[edit]

Things 155
Vertices 743*
Linedefs 718
Sidedefs 1188
Sectors 159
* The vertex count without the effect of node building is 574.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]