Difference between revisions of "MAP01: Home Sick (All Hell is Breaking Loose)"

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[[Category:Levels by name|Home Sick (All Hell is Breaking Loose)]]
 
 
 
{{All Hell is Breaking Loose}}
 
{{All Hell is Breaking Loose}}
{{map|slot=MAP 01|nocat=false}}
+
{{map|slot=MAP01}}
 
{{level stub}}
 
{{level stub}}
'''MAP01: Home Sick''' is the first map of [[All Hell is Breaking Loose]]. It was designed by [[ ]] and uses the [[Adding custom music|music]] track " ". The [[par time]] is .
+
'''MAP01: Home Sick''' is the first map of [[All Hell is Breaking Loose]]. It was designed by Joel Huenink and uses the [[Adding custom music|music]] track "Monster Thrash" by [[Mark Klem]].
  
 
== Walkthrough ==
 
== Walkthrough ==
[[File: |thumb|300x300px|Map of **]]
+
[[File:All Hell is Breaking Loose MAP01 map.png|thumb|300x300px|Map of Home Sick]]
 
{{Map spots}}
 
{{Map spots}}
  
Line 15: Line 13:
  
 
===Secrets===
 
===Secrets===
# ('''sector 0000''')
+
# Use the bookshelf directly to your left when you start to get a [[super shotgun]], a [[box of ammo]], a [[medikit]], and the blue [[key]]. ('''sector 40''')
 +
# At the west side, enter the first cave you come to and use the blue key from Secret #1 to find boxes of ammo, medikits, a [[box of shotgun shells]], a [[green armor]], and another super shotgun. ('''sector 104''')
  
 
===Bugs===
 
===Bugs===
  
 
===Demo files===
 
===Demo files===
*  
+
*
  
 
== Areas / screenshots ==
 
== Areas / screenshots ==
 
<gallery mode=nolines widths=160px>
 
<gallery mode=nolines widths=160px>
|  
+
AllHellIsBreakingLoose-map01-start.png|The start
 +
AllHellIsBreakingLoose-map01-rooms.png|The [[shotgun]] in hands
 +
AllHellIsBreakingLoose-map01-outside.png|Going outside
 +
AllHellIsBreakingLoose-map01-waterfalls.png|The river on the right
 +
AllHellIsBreakingLoose-map01-secret.png|Secret #2
 
</gallery>
 
</gallery>
  
Line 32: Line 35:
  
 
===Current records===
 
===Current records===
The records for the map at the [[Doomed Speed Demos Archive]] are:
+
The records for the map at the [[Doom Speed Demo Archive]] are:
  
 
{| {{prettytable}}
 
{| {{prettytable}}
!Style||Time||Player||Date||File||Notes
+
! Run !! Time !! Player !! Date !! File !! Notes
 
|-
 
|-
|[[UV speed]]|| || || || ||
+
|[[UV speed]]||0:18.66||[[Aleksey Kamenev (4shockblast)]]||2014-10-10||{{dsda2ftp|allhell/5394/ah01p018.zip|ah01p018.zip}}||Cross-listed from Pacifist
 
|-
 
|-
|[[NM speed]]|| || || || ||
+
|[[NM speed]]||0:18.69||[[Aleksey Kamenev (4shockblast)]]||2015-03-08||{{dsda2ftp|allhell/5390/ah01np018.zip|ah01np018.zip}}||
 
|-
 
|-
|[[UV max]]|| || || || ||
+
|[[UV max]]||1:14.20||{{dsda2user|id=rd|title=rd|linkonly=1}}||2016-06-29||{{dsda2ftp|allhell/5388/ah01-114.zip|ah01-114.zip}}||
 
|-
 
|-
|[[NM100S]]|| || || || ||
+
|[[NM 100S]]||0:29.71||[[Aleksey Kamenev (4shockblast)]]||2015-04-04||{{dsda2ftp|allhell/5391/ah01s029.zip|ah01s029.zip}}||
 
|-
 
|-
|[[UV -fast]]|| || || || ||
+
|[[UV -fast]]||1:16.63||{{dsda2user|id=rd|title=rd|linkonly=1}}||2016-06-29||{{dsda2ftp|allhell/5392/ah01f116.zip|ah01f116.zip}}||
 
|-
 
|-
 
|[[UV -respawn]]|| || || || ||
 
|[[UV -respawn]]|| || || || ||
 
|-
 
|-
|[[UV Tyson]]|| || || || ||
+
|[[UV Tyson]]||1:57.66||[[Aleksey Kamenev (4shockblast)]]||2014-10-10||{{dsda2ftp|allhell/5398/ah01t157.zip|ah01t157.zip}}||
 
|-
 
|-
|[[UV pacifist]]|| || || || ||
+
|[[UV pacifist]]||0:18.66||[[Aleksey Kamenev (4shockblast)]]||2014-10-10||{{dsda2ftp|allhell/5394/ah01p018.zip|ah01p018.zip}}||
 +
|-
 +
|[[NoMo]]||0:16.97||[[Aleksey Kamenev (4shockblast)]]||2014-11-01||{{dsda2ftp|allhell/5399/ah01o016.zip|ah01o016.zip}}||
 +
|-
 +
|[[Stroller]]||0:44.77||[[Ancalagon]]||2016-06-05||{{dsda2ftp|allhell/5396/ah01str044.zip|ah01str044.zip}}||
 
|}
 
|}
  
===Miscellaneous demos===
+
''The data was last verified in its entirety on December 5, 2021.''
{| {{prettytable}}
 
!Style||Time||Player||Date||File||Notes
 
|-
 
| || || || || ||
 
|}
 
  
 
== Deathmatch ==
 
== Deathmatch ==
 +
 +
===Player spawns===
 +
This level contains four spawn points:
 +
# facing east. ('''thing 128''')
 +
# facing east. ('''thing 129''')
 +
# facing east. ('''thing 130''')
 +
# facing east. ('''thing 131''')
  
 
== Statistics ==
 
== Statistics ==
 
 
===Map data===
 
===Map data===
{{Mapdata}}
+
{{mapdata|
 +
  things=155|
 +
  vertexes=743|
 +
  linedefs=718|
 +
  sidedefs=1188|
 +
  sectors=159|
 +
  vertexbefore=574}}
  
 
===Things===
 
===Things===
This level contains the following numbers of things per [[skill level]]:
+
This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]:
  
{{Things}}
+
{{col-begin}}
 +
{{col-break|width=33%}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Single-player
 +
|-
 +
![[Monster|Monsters]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Zombieman]]||colspan="3"|6
 +
|-
 +
|style="text-align: left;"|[[Shotgun guy]]||colspan="3"|7
 +
|-
 +
|style="text-align: left;"|[[Imp]]||12||13||16
 +
|-
 +
|style="text-align: left;"|[[All Hell is Breaking Loose#Monsters|Two-headed commando]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Fire Demon||colspan="3"|10
 +
|-
 +
![[Weapon|Weapons]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Super shotgun]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[All Hell is Breaking Loose#Weapons|Double-bladed chainsaw]]||colspan="3"|1
 +
|-
 +
![[Ammo|Ammunition]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Clip]]||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|[[Box of bullets]]||colspan="3"|5
 +
|-
 +
|style="text-align: left;"|[[Box of shotgun shells]]||colspan="3"|2
 +
|-
 +
![[Item#Doom games|Health & Armor]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Stimpack]]||3||3||0
 +
|-
 +
|style="text-align: left;"|[[Medikit]]||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|[[Armor]]||colspan="3"|1
 +
|-
 +
!Items!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Armor bonus]]||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|[[Berserk]]||colspan="3"|1
 +
|-
 +
![[Key|Keys]]!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Blue keycard||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Blue skull key||colspan="3"|9
 +
|-
 +
|style="text-align: left;"|Red skull key||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|Yellow skull key||colspan="3"|2
 +
|-
 +
!Miscellaneous!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|1
 +
|}
 +
{{col-break}}
 +
{| {{prettytable|style=text-align: center;}}
 +
!colspan="4"|Multiplayer
 +
|-
 +
!Monsters!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Zombieman||colspan="3"|6
 +
|-
 +
|style="text-align: left;"|Shotgun guy||colspan="3"|7
 +
|-
 +
|style="text-align: left;"|Imp||12||13||16
 +
|-
 +
|style="text-align: left;"|Two-headed commando||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Fire Demon||colspan="3"|10
 +
|-
 +
!Weapons!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Super shotgun||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Double-bladed chainsaw||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Streetsweeper||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|M-16||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Flamethrower||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|BFG 10000||colspan="3"|1
 +
|-
 +
!Ammunition!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Clip||colspan="3"|2
 +
|-
 +
|style="text-align: left;"|Box of bullets||colspan="3"|5
 +
|-
 +
|style="text-align: left;"|Box of shotgun shells||colspan="3"|2
 +
|-
 +
!Health & Armor!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Stimpack||3||3||0
 +
|-
 +
|style="text-align: left;"|Medikit||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|Armor||colspan="3"|1
 +
|-
 +
!Items!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Armor bonus||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Berserk||colspan="3"|1
 +
|-
 +
!Keys!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|Blue keycard||colspan="3"|1
 +
|-
 +
|style="text-align: left;"|Blue skull key||colspan="3"|9
 +
|-
 +
|style="text-align: left;"|Red skull key||colspan="3"|3
 +
|-
 +
|style="text-align: left;"|Yellow skull key||colspan="3"|2
 +
|-
 +
!Miscellaneous!!1-2!!3!!4-5
 +
|-
 +
|style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|[[Deathmatch start]]||colspan="3"|4
 +
|-
 +
|style="text-align: left;"|Teleport landing||colspan="3"|1
 +
|}
 +
{{col-end}}
  
 
== Technical information ==
 
== Technical information ==
Line 86: Line 229:
  
 
== External links ==
 
== External links ==
*  
+
* {{dsda2|wad=allhell|title=All Hell is Breaking Loose demos}}
 
 
 
 
  
[[Category:**** levels]]
+
[[Category:Joel Huenink levels]]
 +
[[Category:Levels with extra equipment in co-op]]

Revision as of 08:00, 5 December 2021

All Hell is Breaking Loose maps
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP01: Home Sick is the first map of All Hell is Breaking Loose. It was designed by Joel Huenink and uses the music track "Monster Thrash" by Mark Klem.

Walkthrough

Map of Home Sick
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Use the bookshelf directly to your left when you start to get a super shotgun, a box of ammo, a medikit, and the blue key. (sector 40)
  2. At the west side, enter the first cave you come to and use the blue key from Secret #1 to find boxes of ammo, medikits, a box of shotgun shells, a green armor, and another super shotgun. (sector 104)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:18.66 Aleksey Kamenev (4shockblast) 2014-10-10 ah01p018.zip Cross-listed from Pacifist
NM speed 0:18.69 Aleksey Kamenev (4shockblast) 2015-03-08 ah01np018.zip
UV max 1:14.20 rd 2016-06-29 ah01-114.zip
NM 100S 0:29.71 Aleksey Kamenev (4shockblast) 2015-04-04 ah01s029.zip
UV -fast 1:16.63 rd 2016-06-29 ah01f116.zip
UV -respawn
UV Tyson 1:57.66 Aleksey Kamenev (4shockblast) 2014-10-10 ah01t157.zip
UV pacifist 0:18.66 Aleksey Kamenev (4shockblast) 2014-10-10 ah01p018.zip
NoMo 0:16.97 Aleksey Kamenev (4shockblast) 2014-11-01 ah01o016.zip
Stroller 0:44.77 Ancalagon 2016-06-05 ah01str044.zip

The data was last verified in its entirety on December 5, 2021.

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing east. (thing 128)
  2. facing east. (thing 129)
  3. facing east. (thing 130)
  4. facing east. (thing 131)

Statistics

Map data

Things 155
Vertices 743*
Linedefs 718
Sidedefs 1188
Sectors 159
* The vertex count without the effect of node building is 574.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links