Difference between revisions of "MAP01: Home Sick (All Hell is Breaking Loose)"
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{{All Hell is Breaking Loose}} | {{All Hell is Breaking Loose}} | ||
− | {{map|slot= | + | {{map|slot=MAP01}} |
{{level stub}} | {{level stub}} | ||
− | '''MAP01: Home Sick''' is the first map of [[All Hell is Breaking Loose]]. It was designed by | + | '''MAP01: Home Sick''' is the first map of [[All Hell is Breaking Loose]]. It was designed by Joel Huenink and uses the [[Adding custom music|music]] track "Monster Thrash" by [[Mark Klem]]. |
== Walkthrough == | == Walkthrough == | ||
− | [[File: |thumb|300x300px|Map of | + | [[File:All Hell is Breaking Loose MAP01 map.png|thumb|300x300px|Map of Home Sick]] |
{{Map spots}} | {{Map spots}} | ||
Line 15: | Line 13: | ||
===Secrets=== | ===Secrets=== | ||
− | # ('''sector | + | # Use the bookshelf directly to your left when you start to get a [[super shotgun]], a [[box of ammo]], a [[medikit]], and the blue [[key]]. ('''sector 40''') |
+ | # At the west side, enter the first cave you come to and use the blue key from Secret #1 to find boxes of ammo, medikits, a [[box of shotgun shells]], a [[green armor]], and another super shotgun. ('''sector 104''') | ||
===Bugs=== | ===Bugs=== | ||
===Demo files=== | ===Demo files=== | ||
− | * | + | * |
== Areas / screenshots == | == Areas / screenshots == | ||
<gallery mode=nolines widths=160px> | <gallery mode=nolines widths=160px> | ||
− | | | + | AllHellIsBreakingLoose-map01-start.png|The start |
+ | AllHellIsBreakingLoose-map01-rooms.png|The [[shotgun]] in hands | ||
+ | AllHellIsBreakingLoose-map01-outside.png|Going outside | ||
+ | AllHellIsBreakingLoose-map01-waterfalls.png|The river on the right | ||
+ | AllHellIsBreakingLoose-map01-secret.png|Secret #2 | ||
</gallery> | </gallery> | ||
Line 32: | Line 35: | ||
===Current records=== | ===Current records=== | ||
− | The records for the map at the [[ | + | The records for the map at the [[Doom Speed Demo Archive]] are: |
{| {{prettytable}} | {| {{prettytable}} | ||
− | ! | + | ! Run !! Time !! Player !! Date !! File !! Notes |
|- | |- | ||
− | |[[UV speed]]|| || || || || | + | |[[UV speed]]||0:18.66||[[Aleksey Kamenev (4shockblast)]]||2014-10-10||{{dsda2ftp|allhell/5394/ah01p018.zip|ah01p018.zip}}||Cross-listed from Pacifist |
|- | |- | ||
− | |[[NM speed]]|| || || || || | + | |[[NM speed]]||0:18.69||[[Aleksey Kamenev (4shockblast)]]||2015-03-08||{{dsda2ftp|allhell/5390/ah01np018.zip|ah01np018.zip}}|| |
|- | |- | ||
− | |[[UV max]]|| || || || || | + | |[[UV max]]||1:14.20||{{dsda2user|id=rd|title=rd|linkonly=1}}||2016-06-29||{{dsda2ftp|allhell/5388/ah01-114.zip|ah01-114.zip}}|| |
|- | |- | ||
− | |[[ | + | |[[NM 100S]]||0:29.71||[[Aleksey Kamenev (4shockblast)]]||2015-04-04||{{dsda2ftp|allhell/5391/ah01s029.zip|ah01s029.zip}}|| |
|- | |- | ||
− | |[[UV -fast]]|| || || || || | + | |[[UV -fast]]||1:16.63||{{dsda2user|id=rd|title=rd|linkonly=1}}||2016-06-29||{{dsda2ftp|allhell/5392/ah01f116.zip|ah01f116.zip}}|| |
|- | |- | ||
|[[UV -respawn]]|| || || || || | |[[UV -respawn]]|| || || || || | ||
|- | |- | ||
− | |[[UV Tyson]]|| || || || || | + | |[[UV Tyson]]||1:57.66||[[Aleksey Kamenev (4shockblast)]]||2014-10-10||{{dsda2ftp|allhell/5398/ah01t157.zip|ah01t157.zip}}|| |
|- | |- | ||
− | |[[UV pacifist]]|| || || || || | + | |[[UV pacifist]]||0:18.66||[[Aleksey Kamenev (4shockblast)]]||2014-10-10||{{dsda2ftp|allhell/5394/ah01p018.zip|ah01p018.zip}}|| |
+ | |- | ||
+ | |[[NoMo]]||0:16.97||[[Aleksey Kamenev (4shockblast)]]||2014-11-01||{{dsda2ftp|allhell/5399/ah01o016.zip|ah01o016.zip}}|| | ||
+ | |- | ||
+ | |[[Stroller]]||0:44.77||[[Ancalagon]]||2016-06-05||{{dsda2ftp|allhell/5396/ah01str044.zip|ah01str044.zip}}|| | ||
|} | |} | ||
− | + | ''The data was last verified in its entirety on December 5, 2021.'' | |
− | |||
− | |||
− | |||
− | |||
− | |||
== Deathmatch == | == Deathmatch == | ||
+ | |||
+ | ===Player spawns=== | ||
+ | This level contains four spawn points: | ||
+ | # facing east. ('''thing 128''') | ||
+ | # facing east. ('''thing 129''') | ||
+ | # facing east. ('''thing 130''') | ||
+ | # facing east. ('''thing 131''') | ||
== Statistics == | == Statistics == | ||
− | |||
===Map data=== | ===Map data=== | ||
− | {{ | + | {{mapdata| |
+ | things=155| | ||
+ | vertexes=743| | ||
+ | linedefs=718| | ||
+ | sidedefs=1188| | ||
+ | sectors=159| | ||
+ | vertexbefore=574}} | ||
===Things=== | ===Things=== | ||
− | This level contains the following numbers of | + | This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]: |
− | {{ | + | {{col-begin}} |
+ | {{col-break|width=33%}} | ||
+ | {| {{prettytable|style=text-align: center;}} | ||
+ | !colspan="4"|Single-player | ||
+ | |- | ||
+ | ![[Monster|Monsters]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Zombieman]]||colspan="3"|6 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Shotgun guy]]||colspan="3"|7 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Imp]]||12||13||16 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[All Hell is Breaking Loose#Monsters|Two-headed commando]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Fire Demon||colspan="3"|10 | ||
+ | |- | ||
+ | ![[Weapon|Weapons]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Super shotgun]]||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[All Hell is Breaking Loose#Weapons|Double-bladed chainsaw]]||colspan="3"|1 | ||
+ | |- | ||
+ | ![[Ammo|Ammunition]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Clip]]||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Box of bullets]]||colspan="3"|5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Box of shotgun shells]]||colspan="3"|2 | ||
+ | |- | ||
+ | ![[Item#Doom games|Health & Armor]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Stimpack]]||3||3||0 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Medikit]]||colspan="3"|3 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Armor]]||colspan="3"|1 | ||
+ | |- | ||
+ | !Items!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Armor bonus]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Berserk]]||colspan="3"|1 | ||
+ | |- | ||
+ | ![[Key|Keys]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Blue keycard||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Blue skull key||colspan="3"|9 | ||
+ | |- | ||
+ | |style="text-align: left;"|Red skull key||colspan="3"|3 | ||
+ | |- | ||
+ | |style="text-align: left;"|Yellow skull key||colspan="3"|2 | ||
+ | |- | ||
+ | !Miscellaneous!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|1 | ||
+ | |} | ||
+ | {{col-break}} | ||
+ | {| {{prettytable|style=text-align: center;}} | ||
+ | !colspan="4"|Multiplayer | ||
+ | |- | ||
+ | !Monsters!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Zombieman||colspan="3"|6 | ||
+ | |- | ||
+ | |style="text-align: left;"|Shotgun guy||colspan="3"|7 | ||
+ | |- | ||
+ | |style="text-align: left;"|Imp||12||13||16 | ||
+ | |- | ||
+ | |style="text-align: left;"|Two-headed commando||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Fire Demon||colspan="3"|10 | ||
+ | |- | ||
+ | !Weapons!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Super shotgun||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Double-bladed chainsaw||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Streetsweeper||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|M-16||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Flamethrower||colspan="3"|3 | ||
+ | |- | ||
+ | |style="text-align: left;"|BFG 10000||colspan="3"|1 | ||
+ | |- | ||
+ | !Ammunition!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Clip||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Box of bullets||colspan="3"|5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Box of shotgun shells||colspan="3"|2 | ||
+ | |- | ||
+ | !Health & Armor!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Stimpack||3||3||0 | ||
+ | |- | ||
+ | |style="text-align: left;"|Medikit||colspan="3"|3 | ||
+ | |- | ||
+ | |style="text-align: left;"|Armor||colspan="3"|1 | ||
+ | |- | ||
+ | !Items!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Armor bonus||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Berserk||colspan="3"|1 | ||
+ | |- | ||
+ | !Keys!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Blue keycard||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Blue skull key||colspan="3"|9 | ||
+ | |- | ||
+ | |style="text-align: left;"|Red skull key||colspan="3"|3 | ||
+ | |- | ||
+ | |style="text-align: left;"|Yellow skull key||colspan="3"|2 | ||
+ | |- | ||
+ | !Miscellaneous!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Deathmatch start]]||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|Teleport landing||colspan="3"|1 | ||
+ | |} | ||
+ | {{col-end}} | ||
== Technical information == | == Technical information == | ||
Line 86: | Line 229: | ||
== External links == | == External links == | ||
− | * | + | * {{dsda2|wad=allhell|title=All Hell is Breaking Loose demos}} |
− | |||
− | |||
− | [[Category: | + | [[Category:Joel Huenink levels]] |
+ | [[Category:Levels with extra equipment in co-op]] |
Revision as of 08:00, 5 December 2021
All Hell is Breaking Loose maps |
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|
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP01: Home Sick is the first map of All Hell is Breaking Loose. It was designed by Joel Huenink and uses the music track "Monster Thrash" by Mark Klem.
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- Use the bookshelf directly to your left when you start to get a super shotgun, a box of ammo, a medikit, and the blue key. (sector 40)
- At the west side, enter the first cave you come to and use the blue key from Secret #1 to find boxes of ammo, medikits, a box of shotgun shells, a green armor, and another super shotgun. (sector 104)
Bugs
Demo files
Areas / screenshots
The shotgun in hands
Speedrunning
Routes and tricks
Current records
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:18.66 | Aleksey Kamenev (4shockblast) | 2014-10-10 | ah01p018.zip | Cross-listed from Pacifist |
NM speed | 0:18.69 | Aleksey Kamenev (4shockblast) | 2015-03-08 | ah01np018.zip | |
UV max | 1:14.20 | rd | 2016-06-29 | ah01-114.zip | |
NM 100S | 0:29.71 | Aleksey Kamenev (4shockblast) | 2015-04-04 | ah01s029.zip | |
UV -fast | 1:16.63 | rd | 2016-06-29 | ah01f116.zip | |
UV -respawn | |||||
UV Tyson | 1:57.66 | Aleksey Kamenev (4shockblast) | 2014-10-10 | ah01t157.zip | |
UV pacifist | 0:18.66 | Aleksey Kamenev (4shockblast) | 2014-10-10 | ah01p018.zip | |
NoMo | 0:16.97 | Aleksey Kamenev (4shockblast) | 2014-11-01 | ah01o016.zip | |
Stroller | 0:44.77 | Ancalagon | 2016-06-05 | ah01str044.zip |
The data was last verified in its entirety on December 5, 2021.
Deathmatch
Player spawns
This level contains four spawn points:
- facing east. (thing 128)
- facing east. (thing 129)
- facing east. (thing 130)
- facing east. (thing 131)
Statistics
Map data
Things | 155 |
Vertices | 743* |
Linedefs | 718 |
Sidedefs | 1188 |
Sectors | 159 |
Things
This level contains the following numbers of things per skill level:
|
|