MAP01: IGNITION! (Hell Revealed II)

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Revision as of 14:09, 3 April 2022 by XymphBot (talk | contribs) (Speedrunning: Automated edit - Update DSDA map records)


Hell Revealed II maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.

MAP01: IGNITION! is the first map of Hell Revealed II. It was designed by Jonas Feragen and uses the music track "Push on the Gas" by Sam Woodman.

Walkthrough

Map of IGNITION!
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

On this level, there are three keys. Either one will allow you to access the exit. To get the blue key, go west from where you start the level, jump west off the dirt stairs, and you will find the key to the north. To get the red key, go into the cavern south of where the level begins. To get the yellow key, go counter-clockwise around the level until you reach a pathway over nukage, and head west. Once you have either key, the doors that require them are located as follows: the blue door is found in a grey hallway accessed from the south using an elevator, or via an opening in the east; the red door is at the northwest of the level, next to the yellow key; and the yellow door is located in front of the bridge in the southwest, next to where the level begins. Open any one of these doors, and then press the button in the northwest of the room.

Other points of interest

Secrets

  1. To the southeast of the mancubus, you can walk through the dirt wall, behind which is megaarmor. (sector 157)
  2. In the middle of the hallway east of the blue bars is an elevator activated with a switch. Throw the switch, jump the gap, and run east outside as fast as you can. Look to the northwest, and jump into the alcove before the wall rises again to get a plasma rifle. (sector 182)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:08.69 Karim El-Sheikh (Kimo Xvirus) 2009-02-02 h201p869.zip Cross-listed from Pacifist
NM speed 0:08.97 Jean-Charles Dorne (JCD) 2014-06-04 h201n897.zip
UV max 1:26.29 Guanlan Chen (GarrettChan) 2021-11-06 h201m126.zip
NM 100S 0:23.26 Laszlo Gere (Slade) 2013-04-02 h201s023.zip
UV -fast 1:55.94 Nikolay Kamnev (Heretic) 2010-09-07 h201f155.zip
UV -respawn 1:18.20 Guanlan Chen (GarrettChan) 2021-11-05 h201r118.zip
UV Tyson 9:13.26 vdgg 2016-06-30 h201t913.zip
UV pacifist 0:08.69 Karim El-Sheikh (Kimo Xvirus) 2009-02-02 h201p869.zip
NoMo 0:07.97 Looper 2011-09-06 h201o797.zip
Stroller 00:20 Kristian Ronge 2005-01-22 strlpack.zip

The data was last verified in its entirety on April 3, 2022.

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing south. (thing 151)
  2. facing east. (thing 152)
  3. facing north. (thing 153)
  4. facing north. (thing 154)

Statistics

Map data

Things 164
Vertices 1032*
Linedefs 1178
Sidedefs 720
Sectors 184
* The vertex count without the effect of node building is 877.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links