MAP01: IGNITION! (Hell Revealed II)
From DoomWiki.org
Hell Revealed II maps 01-11 |
---|
(01 - 11) |
MAP01: IGNITION! is the first map of Hell Revealed II. It was designed by Jonas Feragen and uses the music track "Push on the Gas" by Sam Woodman.
Contents
Walkthrough
Essentials
On this level, there are three keys. Either one will allow you to access the exit. To get the blue key, go west from where you start the level, jump west off the dirt stairs, and you will find the key to the north. To get the red key, go into the cavern south of where the level begins. To get the yellow key, go counter-clockwise around the level until you reach a pathway over nukage, and head west. Once you have either key, the doors that require them are located as follows: the blue door is found in a grey hallway accessed from the south using an elevator, or via an opening in the east; the red door is at the northwest of the level, next to the yellow key; and the yellow door is located in front of the bridge in the southwest, next to where the level begins. Open any one of these doors, and then press the button in the northwest of the room.
Other points of interest
Secrets
- To the southeast of the mancubus, you can walk through the dirt wall, behind which is megaarmor. (sector 157)
- In the middle of the hallway east of the blue bars is an elevator activated with a switch. Throw the switch, jump the gap, and run east outside as fast as you can. Look to the northwest, and jump into the alcove before the wall rises again to get a plasma rifle. (sector 182)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:08.69 | Karim El-Sheikh (Kimo Xvirus) | 2009-02-02 | h201p869.zip | Cross-listed from Pacifist |
NM speed | 0:08.97 | Jean-Charles Dorne (JCD) | 2014-06-04 | h201n897.zip | |
UV max | 1:26.29 | Guanlan Chen (GarrettChan) | 2021-11-06 | h201m126.zip | |
NM 100S | 0:23.26 | Laszlo Gere (Slade) | 2013-04-02 | h201s023.zip | |
UV -fast | 1:55.94 | Nikolay Kamnev (Heretic) | 2010-09-07 | h201f155.zip | |
UV -respawn | 1:18.20 | Guanlan Chen (GarrettChan) | 2021-11-05 | h201r118.zip | |
UV Tyson | 9:13.26 | vdgg | 2016-06-30 | h201t913.zip | |
UV pacifist | 0:08.69 | Karim El-Sheikh (Kimo Xvirus) | 2009-02-02 | h201p869.zip | |
NoMo | 0:07.97 | Looper | 2011-09-06 | h201o797.zip | |
Stroller | 00:20 | Kristian Ronge | 2005-01-22 | strlpack.zip |
The data was last verified in its entirety on April 3, 2022.
Deathmatch
Player spawns
This level contains four spawn points:
- facing south. (thing 151)
- facing east. (thing 152)
- facing north. (thing 153)
- facing north. (thing 154)
Statistics
Map data
Things | 164 |
Vertices | 1032* |
Linedefs | 1178 |
Sidedefs | 720 |
Sectors | 184 |
Things
This level contains the following numbers of things per skill level:
|
|