MAP01: Keys Open Doors (DBK01: Dungeon Synths)

DBK01: Dungeon Synths maps
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP01: Keys Open Doors is the first map of DBK01: Dungeon Synths. It was designed by Big Ol' Billy and uses the music tracks "Flower Garden" and "Underground Water Tunnel," originally composed by Tomohito Nishiura for Dark Chronicle and rearranged for the OB-Xd virtual synthesiser by Big Ol' Billy based on a MIDI rendition by Zagro.

Contents

WalkthroughEdit

Map of Keys Open Doors
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. Head north at the start and use the terminal to find a green armor. (thing 10)
  2. At the south end, trigger the trap and head to the northeast alcove. Go through the flowing green wall in that alcove to teleport to health bonuses, armor bonuses, and a rocket launcher. (sector 1437)
  3. In the southwest area, on the bridges at the east side, jump to the sloped section to the south and head south to lower the wall, allowing you to get a megaarmor. (thing 340)
  4. On the bridges in the southwest area, on the west side, shoot a column on the inner corner of the room to the northeast to open the central area of the bridges, which has a soul sphere. (sector 645)

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 22, 2022.

StatisticsEdit

Map dataEdit

Things 726
Vertices 5744
Linedefs 7058
Sidedefs 12175
Sectors 1489

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit