Gauss
Rewrite
18:40
-389
→Walkthrough: Remove letters, since the map has no markers
12:46
-101
XymphBot
→Speedrunning: Automated edit - Update DSDA map records
03:10
+6
45.42.240.2
→Secrets: corrected secret 3, grammar
21:41
-17
→Speedrunning: Automated edit - Update DSDA map records; rm empty Misc section
09:52
+542
→External links: Automated edit - Update DSDA link
08:05
+4
MtErebus
no music replacement
15:12
-113
Xymph
par time from DEHACKED
10:33
+32
Automated edit - Add extra Co-op equipment category
12:39
+50
→Deathmatch: Automated edit - Add deathmatch spawns
12:15
+271
→External links: Automated edit - Add/update link to DSDA
10:47
→Areas / screenshots: Automated edit - Gallery standard params
07:35
-4
Automated edit - Order navbox above map
08:47
-12
→Statistics: Automated edit - fix accidental table gap
05:22
-6
Update sectors/spots formatting, caps convention, minor tweaks
02:57
+39
→Walkthrough: Automated edit - Map link, caption, dimensions & spots
03:27
→Walkthrough: Automated edit - Map caption, dimensions & spots
05:44
-158
→Statistics: Automated edit - Update to latest DMMPST output
07:00
+189
→Statistics: Automated edit - Replace with DMMPST output
07:07
+2,422
no edit summary
11:04
-15
13:39
+16
06:39
+2,571
Quasar
Omitted article, minor word choice, wl Doom 2
14:50
+23
Created page with "{{map|slot=MAP01|nocat=false}} {{level stub}} '''Map01: Loading Bay''' is the first map of Doom 2 the Way id Did. It was designed Matt Cibulas (RottKing) in the style..."
13:10
+1,784