MAP01: Panic Station (NOVA II)

From DoomWiki.org

Revision as of 07:05, 27 October 2018 by XymphBot (talk | contribs) (Deathmatch: Automated edit - Add deathmatch spawns)


NOVA II: New Dawn maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP01: Panic Station is the first map of NOVA II. It was designed by Matt Powell (cannonball) and uses the music track "Hidden Anger," originally composed by Mark Klem for Memento Mori.

Walkthrough

Map of Panic Station
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Enter the station and climb the blue steps up. Use the switch on the wall to the south, then quickly run into the room to the east. Step onto the lift to the south for the secret. Ride the lift up to collect health and armor bonuses, a rocket launcher, and some rockets. (sector 108)
  2. Enter the room just west of the entrance. Notice one of the terminals does not say "KILL" on it. Use this terminal, then flip the switch on another terminal to use the lift. At the top, head north a bit, then west through the bookshelves. A megaarmor and some health bonuses are inside. (sector 156)
  3. The switch inside Secret #2 briefly lowers a wall outside. Use the switch and quickly run out, then south and west through the opening. Collect the armor bonuses, medikit, and box of rockets here. (sector 160)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Player spawns

This level contains seven spawn points:

  1. facing south. (thing 29)
  2. facing east. (thing 31)
  3. facing south. (thing 118)
  4. facing south. (thing 119)
  5. facing south-west. (thing 120)
  6. facing north-east. (thing 121)
  7. facing west. (thing 128)

Statistics

Map data

Things 264
Vertices 1823*
Linedefs 1830
Sidedefs 2907
Sectors 319
* The vertex count without the effect of node building is 1530.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links