MAP01: Project Alpha (100LineT)

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Revision as of 04:55, 24 November 2020 by XymphBot (talk | contribs) (External links: Automated edit - Update DSDA link)


100LineT maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: Project Alpha is the first map of 100LineT. It was designed by Adam Windsor (Capellan) and uses the music track " ".

Walkthrough

Map of Project Alpha
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Enter the northeast room and press on the wall in the southwest corner. This will lower the wall, allowing you to get a green armor and stimpacks. (sector 9)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing east. (thing 4)
  2. facing east. (thing 177)
  3. facing south. (thing 178)
  4. facing north. (thing 179)

Statistics

Map data

Things 193
Vertices 88*
Linedefs 100
Sidedefs 146
Sectors 21
* The vertex count without the effect of node building is 80.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links