MAP01: Pumping Station (Gods & Guardians)

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Revision as of 18:20, 9 March 2022 by Getsu Fune (talk | contribs) (Secrets)

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Gods & Guardians maps
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: Pumping Station is the first map of Gods & Guardians. It was designed by Eugene Guschin (Wraith777) and uses the music track "".

Walkthrough[edit]

Map of Pumping Station
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the northwest end, enter the northernmost alcove and open the west wall. The path here leads to a berserk pack. (sector 227)
  2. At the south side, where the nukage meets the water, head south and open the wall directly to the south to get a medikit and ammo clips. (sector 229)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 7, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing south. (thing 345)
  2. facing south. (thing 346)
  3. facing east. (thing 347)
  4. facing east. (thing 348)
  5. facing south. (thing 349)
  6. facing west. (thing 350)
  7. facing west. (thing 351)
  8. facing north. (thing 352)

Statistics[edit]

Map data[edit]

Things 382
Vertices 1704*
Linedefs 1667
Sidedefs 2361
Sectors 261
* The vertex count without the effect of node building is 1398.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]