Difference between revisions of "MAP01: Shroom Stronghold (Super MAYhem 17)"

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'''MAP01: Shroom Stronghold''' is the first map of [[Super MAYhem 17]]. It was designed by [[Joshua O'Sullivan (Dragonfly)]] and uses the [[Adding custom music|music]] track " ".
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'''MAP01: Shroom Stronghold''' is the first map of [[Super MAYhem 17]]. It was designed by [[Joshua O'Sullivan (Dragonfly)]] and uses the [[Adding custom music|music]] track "Ambient/Djent," composed by ninja.kitty.
  
 
== Walkthrough ==
 
== Walkthrough ==

Revision as of 06:35, 12 March 2018

Super MAYhem 17 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26
Secret maps: 31 32

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP01: Shroom Stronghold is the first map of Super MAYhem 17. It was designed by Joshua O'Sullivan (Dragonfly) and uses the music track "Ambient/Djent," composed by ninja.kitty.

Walkthrough

Map of Shroom Stronghold
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 212)
  2. (sector 432)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Statistics

Map data

Things 299
Vertices 2279*
Linedefs 2470
Sidedefs 3697
Sectors 451
* The vertex count without the effect of node building is 1973.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links