Difference between revisions of "MAP01: Spiteful Hall (MAYhem 2019)"

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{{MAYhem 2019 01-11}}
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{{map|slot=MAP01}}
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##########  ACHTUNG  ##########
 
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Please categorize new map articles as follows.
 
  By title: [[Category:Levels by name|Map Name (WAD Name)]] (no ExMy or MAP##).  This is automatic if you use the "name=" parameter with {{map}} (see below).
 
  By author: [[Category:Firstname Lastname levels]] once for each credited designer.
 
  By game title *IF* it is a commercial release (see Category:Stock levels).
 
  If it is a secret level: [[Category:Secret levels]].
 
  If it is missing most of its walkthrough information: {{Level stub}}
 
Additionally, the {{map}} template below will automatically categorize it by slot (see Category:Levels by slot).  For single-level PWADs, add the parameter "nocat=true" to avoid this (otherwise Category:MAP01 would be swamped).  It will also automatically categorize the article by name, sorting it as if the specified slot was missing (see Category:Levels by name).  If the level title starts with "A" or "The", for proper sorting, add the parameter "name=X" where "X" is the name of the level without "A" or "The" at the beginning.
 
 
 
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{{NavboxTemplateGoesHere 00-99}}
 
{{map|slot=MAP01|nocat=false}}
 
 
{{Level stub}}
 
{{Level stub}}
'''MAP01: Spiteful Hall''' is the first map of [[MAYhem 2019]]. It was designed by [[ ]] and uses the [[Adding custom music|music]] track " ".
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'''MAP01: Spiteful Hall''' is the first map of [[MAYhem 2019]]. It was designed by [[Ryan Anderson (obake)]] and uses the [[Adding custom music|music]] track "Tribal New World," composed by [[Immorpher]].
  
 
== Walkthrough ==
 
== Walkthrough ==
[[File: |thumb|300x300px|Map of Spiteful Hall]]
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[[File:MAYhem 2019 MAP01 map.png|thumb|300x330px|Map of Spiteful Hall]]
 
{{Map spots}}
 
{{Map spots}}
  
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===Secrets===
 
===Secrets===
# ('''sector 184''')
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# Head into the building at the starting point and then turn right. In this room, go to the north end and use the painting on the left side, which will briefly lower a passage to the south. Here you will find a [[rocket launcher]] and [[ammo]]. ('''sector 184''')
  
 
===Bugs===
 
===Bugs===
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===Current records===
 
===Current records===
The records for the map at the [[Doomed Speed Demos Archive]] are:
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The records for the map at the [[Doom Speed Demo Archive]] are:
  
 
{| {{prettytable}}
 
{| {{prettytable}}
!Style||Time||Player||Date||File||Notes
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! Run !! Time !! Player !! Date !! File !! Notes
 
|-
 
|-
 
|[[UV speed]]|| || || || ||
 
|[[UV speed]]|| || || || ||
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|[[NM speed]]|| || || || ||
 
|[[NM speed]]|| || || || ||
 
|-
 
|-
|[[UV max]]|| || || || ||
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|[[UV max]]||1:53.91||[[Dylan Gill (TheV1perK1ller)]]||2022-02-18||{{dsda2ftp|mayhem19/60421/mh1901-153.zip|mh1901-153.zip}}||
 
|-
 
|-
|[[NM100S]]|| || || || ||
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|[[NM 100S]]|| || || || ||
 
|-
 
|-
 
|[[UV -fast]]|| || || || ||
 
|[[UV -fast]]|| || || || ||
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|}
 
|}
  
===Miscellaneous demos===
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''The data was last verified in its entirety on April 3, 2022.''
{| {{prettytable}}
 
!Style||Time||Player||Date||File||Notes
 
|-
 
| || || || || ||
 
|}
 
  
 
== Deathmatch ==
 
== Deathmatch ==
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*
  
[[Category:**** levels]]
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[[Category:Ryan Anderson levels]]

Latest revision as of 07:11, 27 December 2022

MAYhem 2019 maps 01-11

(01 - 11)
12 13 14 15 16 17
Secret maps: 31 32

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP01: Spiteful Hall is the first map of MAYhem 2019. It was designed by Ryan Anderson (obake) and uses the music track "Tribal New World," composed by Immorpher.

Walkthrough[edit]

Map of Spiteful Hall
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head into the building at the starting point and then turn right. In this room, go to the north end and use the painting on the left side, which will briefly lower a passage to the south. Here you will find a rocket launcher and ammo. (sector 184)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 1:53.91 Dylan Gill (TheV1perK1ller) 2022-02-18 mh1901-153.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing south. (thing 164)
  2. facing south-east. (thing 165)
  3. facing north. (thing 166)
  4. facing south. (thing 167)
  5. facing east. (thing 168)
  6. facing east. (thing 169)
  7. facing south. (thing 170)
  8. facing north. (thing 171)

Statistics[edit]

Map data[edit]

Things 172
Vertices 1399*
Linedefs 1349
Sidedefs 2192
Sectors 238
* The vertex count without the effect of node building is 1131.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]