Difference between revisions of "MAP01: Stove Pipe (Doomworld Mega Project 2013)"

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{{DMP2013L 01-11}}
 
{{DMP2013L 01-11}}
 
{{map|slot=MAP01}}
 
{{map|slot=MAP01}}
'''MAP01: Stove Pipe''' is the first map in the ''DMP2013L.wad'' mapset of the [[Doomworld Mega Project 2013]]. It was designed by [[Xaser]], and uses the music track ''xa-stove.mid'' composed by Xaser. It is a small, but tough map with many enemies.  
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'''MAP01: Stove Pipe''' is the first map in the ''DMP2013L.wad'' mapset of the [[Doomworld Mega Project 2013]]. It was designed by [[Xaser]], who also composed the level's [[Adding custom music|music]] track, "xa-stove.mid" It is a small, but tough map with many enemies.  
  
 
== Walkthrough ==
 
== Walkthrough ==

Revision as of 09:42, 18 June 2018

DMP 2013 maps
DMP2013L 01-11
DMP2013L 12-21

12 13 14 15 16 17 18 19 20 21

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.

MAP01: Stove Pipe is the first map in the DMP2013L.wad mapset of the Doomworld Mega Project 2013. It was designed by Xaser, who also composed the level's music track, "xa-stove.mid" It is a small, but tough map with many enemies.

Walkthrough

Map of Stove Pipe
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Go down the metal corridor and, in the lava room, grab the blue key. Open the blue door in the starting room and pick up the red key inside. Go back to the lava room and open the red door there. Ignore the fake exit door, and instead grab the yellow key from the fiery yellow rocks, then open the yellow door next to where the red door was, and enter the pit to exit.

Other points of interest

Secrets

There are no secrets in this map.

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

There are no records for this map at the Doomed Speed Demos Archive.

This information was last verified in its entirety on September 5, 2014.

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Statistics

Map data

Things 56
Vertices 305*
Linedefs 384
Sidedefs 502
Sectors 59
* The vertex count without the effect of node building is 305.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links