Difference between revisions of "MAP01: Sunset (Alien Vendetta)"

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{{Alien Vendetta 1-10}}
 
{{Alien Vendetta 1-10}}
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{{map|slot=MAP01}}
  
 
'''MAP01: Sunset''' is the [[MAP01|first map]] of the [[megawad]] [[Alien Vendetta]]. It was designed by [[Martin Aalen Hunsager]] in 1997, was the author's first map, and was constructed in [[DETH]].
 
'''MAP01: Sunset''' is the [[MAP01|first map]] of the [[megawad]] [[Alien Vendetta]]. It was designed by [[Martin Aalen Hunsager]] in 1997, was the author's first map, and was constructed in [[DETH]].
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[[Category:Levels]]
 
[[Category:Levels]]
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[[Category:MAP01]]

Revision as of 19:32, 2 October 2005

Alien Vendetta maps 01-10

(01 - 10)
11 12 13 14 15 16 17 18 19 20
21 22 23 24 24/25 25 26 27 28 29 30
Secret maps: 31 32
Black Label: 01 02

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.

MAP01: Sunset is the first map of the megawad Alien Vendetta. It was designed by Martin Aalen Hunsager in 1997, was the author's first map, and was constructed in DETH.

Description

Strategy

Automap view of MAP01: Sunset

Walkthrough

Secrets

Speedrunning

See:

Statistics

Map data

Things 149
Vertices 826
Linedefs 954
Sidedefs 1300
Sectors 162

Things

Monsters ITYTD and HNTR HMP UV and NM
Sergeants 6 7 9
Spectres 3 2 3
Chaingunners 1 2 3
Hell Knights 0 0 1
Imps 16 20 29
Troopers 2 3 2
Cacodemons 0 0 1
Powerups ITYTD and HNTR HMP UV and NM
Stimpacks 6 6 7
Medikits 2 2 0
Soul spheres 0 0 1
Health bonuses 8 4 4
Armor bonuses 4 0 0
Green armors 1 1 1
Berserk packs 1 1 1
Invisibilities 1 1 0
Weapons ITYTD and HNTR HMP UV and NM
Super shotguns 0 1 1
Shotguns 1 1 1
Chainguns 1 1 1
Chainsaws 1 0 0
Ammunition ITYTD and HNTR HMP UV and NM
Shells 4 5 5
Ammo boxes 1 1 1