MAP01: The Boothill Original (Boothill)

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Revision as of 03:23, 16 August 2018 by Xymph (talk | contribs) (use DM skeleton, add player spawns)


Boothill maps
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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MAP01: The Boothill Original is the first map of Boothill. It was designed by Tim Ash, Jason Kirby and Dave King.

Analysis

Map of The Boothill Original

Map layout

Player spawns

This level contains ten spawn points:

  1. (thing 3)
  2. (thing 4)
  3. (thing 5)
  4. (thing 6)
  5. (thing 25)
  6. (thing 50)
  7. (thing 124)
  8. (thing 125)
  9. (thing 126)
  10. (thing 127)

Areas / screenshots

Statistics

Map data

Things 165
Vertices 1439*
Linedefs 1460
Sidedefs 2207
Sectors 316
* The vertex count without the effect of node building is 1143.

Things

This level contains the following numbers of things per skill level in all game modes:

Monsters 1-2 3 4-5
Cyberdemon 1
Commander Keen 1
Weapons 1-2 3 4-5
Shotgun 4
Super shotgun 1
Chaingun 3
Rocket launcher 1
Ammunition 1-2 3 4-5
Box of bullets 0 3 3
4 shotgun shells 0 6 6
Box of shotgun shells 0 2 2
Rocket 0 10 10
Box of rockets 0 1 1
Health & Armor 1-2 3 4-5
Stimpack 0 6 6
Medikit 0 4 4
Armor 0 1 1
Items 1-2 3 4-5
Armor bonus 0 70 70
Health bonus 0 11 11
Backpack 0 1 1
Berserk 0 1 1
Miscellaneous 1-2 3 4-5
Deathmatch start 10

Technical information

Inspiration and development

Trivia

The Terminator movie

The gun shop has a hidden elevator with the audio replaced with a quote from The Terminator gun shop scene.

See also

Sources

External links