Difference between revisions of "MAP01: The Combine (Master Levels)"
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(New page: {{map|slot=MAP01}} {{Master Levels}} '''The Combine''' is a map that is part of the Master Levels for Doom II. It was designed by Christen Klie, and is contained in the file '''COM...) |
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===Secrets=== | ===Secrets=== | ||
+ | # The area on which you begin the level is flagged as secret, and is thus impossible to miss. ('''sector 0''') | ||
===Bugs=== | ===Bugs=== |
Revision as of 22:47, 27 May 2008
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
The Combine is a map that is part of the Master Levels for Doom II. It was designed by Christen Klie, and is contained in the file COMBINE.WAD.
Contents
Walkthrough
Essentials
Other points of interest
Secrets
- The area on which you begin the level is flagged as secret, and is thus impossible to miss. (sector 0)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Miscellaneous demos
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Deathmatch
Statistics
Map data
Things | 195 |
Vertexes | 726 |
Linedefs | 926 |
Sidedefs | 1297 |
Sectors | 187 |
Things
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Arachnotrons | |||
Arch-viles | |||
Barons of hell | |||
Cacodemons | |||
Commander Keens | |||
Cyberdemons | |||
Demons | |||
Final boss | |||
Heavy weapon dudes | |||
Hell knights | |||
Imps | |||
Lost souls | |||
Mancubi | |||
Pain elementals | |||
Revenants | |||
Shotgun guys | |||
Spectres | |||
Spiderdemons | |||
Wolfenstein SS | |||
Zombiemen | |||
Powerups | ITYTD and HNTR | HMP | UV and NM |
Armor bonuses | |||
Backpacks | |||
Berserk packs | |||
Blue armors | |||
Computer maps | |||
Green armors | |||
Health bonuses | |||
Invisibilities | |||
Invulnerabilities | |||
Light goggles | |||
Medikits | |||
Megaspheres | |||
Radiation suits | |||
Soul Spheres | |||
Stimpacks | |||
Weapons | ITYTD and HNTR | HMP | UV and NM |
Chainsaws | |||
Shotguns | |||
Super shotguns | |||
Chainguns | |||
Rocket launchers | |||
Plasma rifles | |||
BFG 9000s | |||
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Ammo clips | |||
Bullet boxes | |||
Shells | |||
Shell boxes | |||
Rockets | |||
Rocket boxes | |||
Cells | |||
Bulk cells | |||
Keys | ITYTD and HNTR | HMP | UV and NM |
Blue cards | 0 | 0 | 0 |
Blue skulls | 1 | 1 | 1 |
Red cards | 0 | 0 | 0 |
Red skulls | 1 | 1 | 1 |
Yellow cards | 0 | 0 | 0 |
Yellow skulls | 1 | 1 | 1 |