Difference between revisions of "MAP01: The Demons Facility (Sine Die)"

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m (Walkthrough: Automated edit - Map link, caption, dimensions & spots)
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== Areas / screenshots ==
 
== Areas / screenshots ==
 
<gallery mode=nolines widths=160px>
 
<gallery mode=nolines widths=160px>
|
+
SineDie_MAP01_start.png|The start
 +
SineDie_MAP01_chasm.png|The second chasm
 +
SineDie_MAP01_desolation.png|The desolation before the facility
 +
SineDie_MAP01_entering.png|Entering the facility
 +
SineDie_MAP01_shotgun.png|The [[shotgun]]
 +
SineDie_MAP01_redskullkey.png|The red skull key
 +
SineDie_MAP01_megaarmor.png|The distant [[mega armor]]
 +
SineDie_MAP01_bluekey.png|The blue key room
 +
SineDie_MAP01_acid.png|The acid zone (you can run in it)
 +
SineDie_MAP01_redlight.png|Red light special effect
 +
SineDie_MAP01_yellowskullkey.png|The yellow skull key
 +
SineDie_MAP01_nextroom.png|Where you can get the yellow skull key
 +
SineDie_MAP01_outside.png|Outside again
 +
SineDie_MAP01_path.png|The Indiana Jones’ path
 +
SineDie_MAP01_end.png|The end
 
</gallery>
 
</gallery>
  

Revision as of 10:10, 18 March 2021

Sine Die maps
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP01: The Demons Facility is the first map of Sine Die. It was designed by Didy and uses the music track " ".

Walkthrough

Map of The Demons Facility
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 2782)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Deathmatch

Player spawns

This level contains four spawn points:

  1. facing north. (thing 445)
  2. facing west. (thing 446)
  3. facing south. (thing 447)
  4. facing west. (thing 448)

Statistics

Map data

Things 733
Vertices 22887*
Linedefs 18293
Sidedefs 32169
Sectors 2787
* The vertex count without the effect of node building is 15490.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links