This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
MAP01: The End is the first map of Biowar. It was designed by Chris Harbin and uses the music track " ".
Walkthrough
Essentials
Other points of interest
Secrets
- (sector 87)
- (sector 89)
- (sector 97)
- (sector 98)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos
Style |
Time |
Player |
Date |
File |
Notes
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Deathmatch
Player spawns
This level contains four spawn points:
- facing south. (thing 138)
- facing south. (thing 139)
- facing south. (thing 140)
- facing north. (thing 141)
Statistics
Map data
* The vertex count without the effect of node building is 525.
Things
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
14 |
15 |
17
|
Shotgun guy |
2 |
4 |
6
|
Imp |
2 |
7 |
9
|
Demon |
1 |
1 |
2
|
Wolfenstein SS |
2
|
Commander Keen |
1
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
3 |
5 |
7
|
4 shotgun shells |
5 |
3 |
1
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
3 |
2 |
2
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
32
|
Health bonus |
8
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
4
|
Exploding barrel |
2
|
Teleport landing |
1
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links