MAP01: The Hive (NDCP2)
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Revision as of 11:07, 27 October 2018 by XymphBot (talk | contribs) (→Deathmatch: Automated edit - Add deathmatch spawns)
NDCP2 maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
MAP01: The Hive is the first map of NDCP2. It was designed by Ronald Lubbelinkhof (Dutch Devil) and uses the music track " ". The par time is .
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- (sector 227)
- (sector 358)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The Compet-n records for the map are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | ** | ||||
NM speed | ** | ||||
UV max | ** | ||||
NM100S | ** | ||||
UV -fast | ** | ||||
UV -respawn | ** | ||||
UV Tyson | ** | ||||
UV pacifist | ** |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Deathmatch
Player spawns
This level contains seven spawn points:
- facing east. (thing 242)
- facing south. (thing 243)
- facing east. (thing 244)
- facing west. (thing 245)
- facing south. (thing 281)
- facing north-west. (thing 304)
- facing south-west. (thing 305)
Statistics
Map data
Things | 367 |
Vertices | 7890* |
Linedefs | 6539 |
Sidedefs | 10982 |
Sectors | 569 |
Things
This level contains the following numbers of things per skill level:
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Technical information
Inspiration and development
Trivia
See also
Sources
External links
- NewDoom Community Project II demos (archived 🏛) at the Doomed Speed Demos Archive