MAP01: The Hive (NDCP2)

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Revision as of 11:07, 27 October 2018 by XymphBot (talk | contribs) (Deathmatch: Automated edit - Add deathmatch spawns)


NDCP2 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.

MAP01: The Hive is the first map of NDCP2. It was designed by Ronald Lubbelinkhof (Dutch Devil) and uses the music track " ". The par time is .

Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.


Walkthrough

Map of The Hive
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 227)
  2. (sector 358)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Player spawns

This level contains seven spawn points:

  1. facing east. (thing 242)
  2. facing south. (thing 243)
  3. facing east. (thing 244)
  4. facing west. (thing 245)
  5. facing south. (thing 281)
  6. facing north-west. (thing 304)
  7. facing south-west. (thing 305)

Statistics

Map data

Things 367
Vertices 7890*
Linedefs 6539
Sidedefs 10982
Sectors 569
* The vertex count without the effect of node building is 5664.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links