MAP01: The Holding Cells (Hell To Pay)
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Revision as of 08:56, 18 October 2021 by Quasar (talk | contribs) (Seeming typo; map only has 151 sectors)
Hell To Pay maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
MAP01: The Holding Cells is the first map of Hell To Pay.
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Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- In the blue key room, you can open a window. In the previous room, if you interact with the jail cells with laser barriers, you can open the lower half of the window to give access to a secret area with a box of shotgun shells on skills Hurt Me Plenty and below. (sector 96)
- Continuing from Secret #1, metal walls can be opened to gain items. The hallway leading to the soul sphere counts as a secret. (sector 105)
- In the laser cell room mentioned above, a metal wall can be opened leading to a yellow door. Passing through this door leads to a mega armor. Landing on the crates where it resides counts as a secret. (sector 59)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The Compet-n records for the map are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | ** | ||||
NM speed | ** | ||||
UV max | ** | ||||
NM100S | ** | ||||
UV -fast | ** | ||||
UV -respawn | ** | ||||
UV Tyson | ** | ||||
UV pacifist | ** |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Deathmatch
Player spawns
This level contains eight spawn points:
- facing east. (thing 19)
- facing east. (thing 20)
- facing east. (thing 21)
- facing south-west. (thing 22)
- facing south-east. (thing 23)
- facing east. (thing 24)
- facing north-east. (thing 25)
- facing west. (thing 26)
Statistics
Map data
Things | 118 |
Vertices | 882* |
Linedefs | 937 |
Sidedefs | 1289 |
Sectors | 151 |
Things
This level contains the following numbers of things per skill level:
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