Difference between revisions of "MAP01: The Imp Engine (Literalism)"
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{{map|slot=MAP01|name=Imp Engine (Literalism)}} | {{map|slot=MAP01|name=Imp Engine (Literalism)}} | ||
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− | '''MAP01: The Imp Engine''' is the first map of [[Literalism]]. It was designed by [[Santtu Pesonen (MFG38)]] and uses the [[Adding custom music|music]] track " | + | '''MAP01: The Imp Engine''' is the first map of [[Literalism]]. It was designed by [[Santtu Pesonen (MFG38)]] and uses the [[Adding custom music|music]] track "Player Select" from ''{{wp|Ninja Warriors}}''. The [[par time]] defined in [[MAPINFO]] is 30 seconds. |
== Walkthrough == | == Walkthrough == |
Revision as of 03:32, 26 May 2022
Literalism maps 01-11 |
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This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP01: The Imp Engine is the first map of Literalism. It was designed by Santtu Pesonen (MFG38) and uses the music track "Player Select" from Ninja Warriors. The par time defined in MAPINFO is 30 seconds.
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- Take the lift up to the ledge in the second room and use the blinking light on the south wall, left of the small corridor. This will lower a lift to the north. While the lift is lowering, run to the north onto the opposite ledge and drop down the shaft. Step onto the platform to the north, turn to face to the west and shoot the switch on the opposite wall. This will raise a platform that will let you access the berserk. (sector 21) The raised platform acts as a lift and can be lowered to access the return teleporter.
- The crates on the south side of the starting room form a small "staircase". Climb the crates and run from the long, gray crate to the south through the fake wall. Behind it is a small alcove with a megaarmor. (sector 54)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on December 22, 2021.
Statistics
Map data
Things | 106 |
Vertices | 1074* |
Linedefs | 1110 |
Sidedefs | 1888 |
Sectors | 287 |
Things
This level contains the following numbers of things per skill level:
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