Difference between revisions of "MAP01: Xsshsss Zsss (MAYhem 2016)"
From DoomWiki.org
[checked revision] | [checked revision] |
(More screenshots and walkthrough.) |
m (Automated edit - use wl for Teedre) |
||
(12 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{MAYhem 2016 01-11}} | {{MAYhem 2016 01-11}} | ||
{{map|slot=MAP01}} | {{map|slot=MAP01}} | ||
− | + | '''MAP01: Xsshsss Zsss''' is the first map of [[MAYhem 2016]]. It was designed by [[Richard Frei (Tarnsman)]] and the music track "[[Freedoom: Phase 2 music|Syntax Error]]" by Lola Harvey (BlueWorrior). It uses the "...having a monster count of the map number multiplied by 10" restriction of the project. | |
− | '''MAP01: Xsshsss Zsss''' is the first map of [[MAYhem 2016]]. It was designed by [[Richard Frei (Tarnsman)]] and | ||
== Walkthrough == | == Walkthrough == | ||
Line 9: | Line 8: | ||
===Essentials=== | ===Essentials=== | ||
− | From the start point, head left for the yellow key. Use the lift to go up, then go towards the yellow key switch area that was initially obscured by the [[ | + | From the start point, head left for the yellow key. Use the lift to go up, then go towards the yellow key switch area that was initially obscured by the [[arch-vile]] platform. After pressing the yellow key switch, head back to the starting area and go left. You should see a [[baron of Hell]] guarding a [[teleporter]]. Use the [[cyberdemon]] to kill him via [[monster infighting]]. You will then [[telefrag]] the aforementioned cyberdemon and a [[revenant]], and finally land near a [[berserk pack]]. The arch-vile platform and the areas surrounding it (including the start area) will lower, revealing the exit containing a [[mancubus]], as well as two additional revenants. |
===Other points of interest=== | ===Other points of interest=== | ||
− | You could go right at the beginning for additional supplies. It will be | + | You could go right at the beginning for additional supplies. It will be an [[armor]] and a [[medikit]] on [[Skill level|Ultra-Violence]], a [[megaarmor]] and a medikit on Hurt me plenty and a [[megasphere]] on Hey, not too rough or lower, along with two [[armor bonus]]es on any skill level setting. |
===Secrets=== | ===Secrets=== | ||
Line 27: | Line 26: | ||
MAYhem16-MAP01-Yellowkey.png|Yellow key area, with a [[Hell knight]] | MAYhem16-MAP01-Yellowkey.png|Yellow key area, with a [[Hell knight]] | ||
MAYhem16-MAP01-Yellowkeyswitch.png|Yellow key switch | MAYhem16-MAP01-Yellowkeyswitch.png|Yellow key switch | ||
− | MAYhem16-MAP01-Cyberdemon.png|A | + | MAYhem16-MAP01-Cyberdemon.png|A cyberdemon in the map |
MAYhem16-MAP01-Exit.png|Exit area | MAYhem16-MAP01-Exit.png|Exit area | ||
</gallery> | </gallery> | ||
== Speedrunning == | == Speedrunning == | ||
+ | As this level does not contain official secrets, the [[NM 100S]] category is redundant. | ||
===Routes and tricks=== | ===Routes and tricks=== | ||
===Current records=== | ===Current records=== | ||
− | The records for the map at the [[ | + | The records for the map at the [[Doom Speed Demo Archive]] are: |
{| {{prettytable}} | {| {{prettytable}} | ||
− | ! | + | ! Run !! Time !! Player !! Date !! File !! Notes |
|- | |- | ||
− | |[[UV speed]]|| || || || || | + | |[[UV speed]]||0:15.94||{{dsda2user|id=gosu_noob|title=Gosu_Noob|linkonly=1}}||2022-10-16||{{dsda2ftp|mayhem16/67961/mh1601p015.zip|mh1601p015.zip}}||Cross-listed from Pacifist |
|- | |- | ||
|[[NM speed]]|| || || || || | |[[NM speed]]|| || || || || | ||
|- | |- | ||
− | |[[UV max]]|| | | + | |[[UV max]]||1:12.06||[[Bdubzzz]]||2022-02-19||{{dsda2ftp|mayhem16/60389/mh1601-112.zip|mh1601-112.zip}}|| |
− | |||
− | |[[ | ||
|- | |- | ||
|[[UV -fast]]|| || || || || | |[[UV -fast]]|| || || || || | ||
Line 54: | Line 52: | ||
|[[UV Tyson]]|| || || || || | |[[UV Tyson]]|| || || || || | ||
|- | |- | ||
− | |[[UV pacifist]]|| || || || || | + | |[[UV pacifist]]||0:15.94||{{dsda2user|id=gosu_noob|title=Gosu_Noob|linkonly=1}}||2022-10-16||{{dsda2ftp|mayhem16/67961/mh1601p015.zip|mh1601p015.zip}}|| |
− | | | + | |- |
− | + | |[[NoMo]]||0:16.91||[[Teedre]]||2022-02-20||{{dsda2ftp|mayhem16/60445/mh16o011691.zip|mh16o011691.zip}}|| | |
− | |||
− | {| | ||
− | |||
|- | |- | ||
− | | || || || || || | + | |[[Stroller]]||0:29.40||[[Teedre]]||2022-02-20||{{dsda2ftp|mayhem16/60447/mh16str0129.zip|mh16str0129.zip}}|| |
|} | |} | ||
− | + | ''The data was last verified in its entirety on October 24, 2022.'' | |
== Statistics == | == Statistics == | ||
Line 185: | Line 180: | ||
== External links == | == External links == | ||
− | * {{ | + | * {{dsda2|wad=mayhem16|title=MAYhem 2016 demos}} |
[[Category:Richard Frei levels]] | [[Category:Richard Frei levels]] | ||
+ | [[Category:Levels with extra equipment in co-op]] |
Latest revision as of 17:17, 1 January 2024
MAYhem 2016 maps 01-11 |
---|
MAP01: Xsshsss Zsss is the first map of MAYhem 2016. It was designed by Richard Frei (Tarnsman) and the music track "Syntax Error" by Lola Harvey (BlueWorrior). It uses the "...having a monster count of the map number multiplied by 10" restriction of the project.
Contents
Walkthrough[edit]
Essentials[edit]
From the start point, head left for the yellow key. Use the lift to go up, then go towards the yellow key switch area that was initially obscured by the arch-vile platform. After pressing the yellow key switch, head back to the starting area and go left. You should see a baron of Hell guarding a teleporter. Use the cyberdemon to kill him via monster infighting. You will then telefrag the aforementioned cyberdemon and a revenant, and finally land near a berserk pack. The arch-vile platform and the areas surrounding it (including the start area) will lower, revealing the exit containing a mancubus, as well as two additional revenants.
Other points of interest[edit]
You could go right at the beginning for additional supplies. It will be an armor and a medikit on Ultra-Violence, a megaarmor and a medikit on Hurt me plenty and a megasphere on Hey, not too rough or lower, along with two armor bonuses on any skill level setting.
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Yellow key area, with a Hell knight
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:15.94 | Gosu_Noob | 2022-10-16 | mh1601p015.zip | Cross-listed from Pacifist |
NM speed | |||||
UV max | 1:12.06 | Bdubzzz | 2022-02-19 | mh1601-112.zip | |
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist | 0:15.94 | Gosu_Noob | 2022-10-16 | mh1601p015.zip | |
NoMo | 0:16.91 | Teedre | 2022-02-20 | mh16o011691.zip | |
Stroller | 0:29.40 | Teedre | 2022-02-20 | mh16str0129.zip |
The data was last verified in its entirety on October 24, 2022.
Statistics[edit]
Map data[edit]
Things | 34 |
Vertices | 835* |
Linedefs | 964 |
Sidedefs | 1405 |
Sectors | 115 |
Things[edit]
This level contains the following numbers of things per skill level:
|
|