MAP01 (2 Sectors)
2 Sectors maps 01-10 |
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MAP01 is the first map of 2 Sectors. It was designed by Nuxius.
Contents
WalkthroughEdit
EssentialsEdit
Take the shotgun and box of shotgun shells in front of you then kill all the enemies in the courtyard, including a mancubus behind the fence on your right. Go to the north wall to find a blue skull key next to a skull switch, pick it up and kill two demons and a cacodemon that try to ambush you then return to the start point and press the skull switch here. A set of bars will open nearby - kill a revenant and baron of Hell that appear then go through the gap in the fence to enter the mancubus' area.
The bars will close behind you - approach the marble face on the east wall then turn left and head into a narrow passage containing a red skull key. As soon as you take the key, turn left and kill a pain elemental and arachnotron visible through a small gap in the wall then leave the passage; you will be teleported back to the main courtyard. Go back to where you found the blue key and press the skull switch here to re-open the bars, then go back into the mancubus' area and look behind the two lion walls in this area to find a wooden skull switch. Press it to finish the level.
Other points of interestEdit
SecretsEdit
There are no official secrets on this map.
BugsEdit
Demo filesEdit
Areas / screenshotsEdit
SpeedrunningEdit
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricksEdit
Current recordsEdit
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:05.89 | stan1234 | 2022-05-22 | 2s01p-005.zip | Cross-listed from Pacifist |
NM speed | 0:06.97 | Donatas Tamonis (Donce) | 2005-12-21 | 2s-pack.zip | |
UV max | 0:26.51 | DreamTimes | 2023-02-19 | 2s01m026.zip | |
UV -fast | 0:34.57 | Brian Nesser (Anima Zero) | 2005-12-21 | 2s-pack.zip | |
UV -respawn | 0:30.77 | AconyX | 2011-02-08 | 2s01r030.zip | |
UV Tyson | 1:07.06 | Adolf Vojta (Gusta) | 2005-12-21 | 2s-pack.zip | |
UV pacifist | 0:05.89 | stan1234 | 2022-05-22 | 2s01p-005.zip | |
NoMo | 0:05.23 | stan1234 | 2022-05-22 | 2s01o-005.zip | Recorded on -complevel 9 but plays back on -complevel 2 |
Stroller | 0:11.29 | Billa | 2022-12-16 | 2s01str011.zip |
The data was last verified in its entirety on February 23, 2023.
DeathmatchEdit
Player spawnsEdit
This level contains five spawn points:
- facing north-east. (thing 12)
- facing south-east. (thing 13)
- facing south-west. (thing 14)
- facing south. (thing 15)
- facing east. (thing 16)
StatisticsEdit
Map dataEdit
Things | 58 |
Vertices | 1177* |
Linedefs | 1226 |
Sidedefs | 2132 |
Sectors | 2 |
ThingsEdit
This level contains the following numbers of things per skill level:
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