MAP01 (For Whom the Bell Tolls)
For Whom the Bell Tolls maps |
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This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP01 is the first map of For Whom the Bell Tolls. It was designed by Didy.
Contents
WalkthroughEdit
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
EssentialsEdit
Other points of interestEdit
SecretsEdit
There are no official secrets on this map.
BugsEdit
Demo filesEdit
Areas / screenshotsEdit
SpeedrunningEdit
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricksEdit
Current recordsEdit
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 6:47.23 | Memfis | 2011-05-26 | belltoll01-647.zip | |
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on December 1, 2021.
DeathmatchEdit
Player spawnsEdit
This level contains only two spawn points, making it unplayable in deathmatch mode:
- facing north-east. (thing 0)
- facing south. (thing 68)
StatisticsEdit
Map dataEdit
Things | 376 |
Vertices | 16361* |
Linedefs | 15447 |
Sidedefs | 25591 |
Sectors | 2804 |
ThingsEdit
This level contains the following numbers of things per skill level:
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