Difference between revisions of "MAP01 (The Final Gathering)"

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{{map|slot=MAP01|nocat=false}}
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{{map|slot=MAP01}}
 
{{The Final Gathering}}
 
{{The Final Gathering}}
 
'''MAP01''' is the first map of [[The Final Gathering]]. It was designed by [[Daniel Norman (Stormin)]] and uses the [[ music|music]] track " ". The [[par time]] is .
 
'''MAP01''' is the first map of [[The Final Gathering]]. It was designed by [[Daniel Norman (Stormin)]] and uses the [[ music|music]] track " ". The [[par time]] is .
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===Secrets===
 
===Secrets===
# In the small room, open a wall and find a hidden [[shotgun]].
+
# In the small room, open a wall and find a hidden [[shotgun]]. ('''sector 86''')
  
 
===Bugs===
 
===Bugs===
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== Areas / screenshots ==
 
== Areas / screenshots ==
 
 
<gallery>
 
<gallery>
 
TheFinalGathering-map01-start.png|The start
 
TheFinalGathering-map01-start.png|The start
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===Current records===
 
===Current records===
The [[Compet-n]] records for the map are:
 
 
{| {{prettytable}}
 
!Style||Time||Player||Date||File||Notes
 
|-
 
|[[UV speed]]|| || || ||{{competnftp|**|**}}||
 
|-
 
|[[NM speed]]|| || || ||{{competnftp|**|**}}||
 
|-
 
|[[UV max]]|| || || ||{{competnftp|**|**}}||
 
|-
 
|[[NM100S]]|| || || ||{{competnftp|**|**}}||
 
|-
 
|[[UV -fast]]|| || || ||{{competnftp|**|**}}||
 
|-
 
|[[UV -respawn]]|| || || ||{{competnftp|**|**}}||
 
|-
 
|[[UV Tyson]]|| || || ||{{competnftp|**|**}}||
 
|-
 
|[[UV pacifist]]|| || || ||{{competnftp|**|**}}||
 
|}
 
  
 
===Miscellaneous demos===
 
===Miscellaneous demos===
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== See also ==
 
== See also ==
 
+
*
*  
 
  
 
== Sources ==
 
== Sources ==
 
+
*
*  
 
  
 
== External links ==
 
== External links ==
 +
*
  
*
+
[[Category:Daniel Norman levels]]
 
 
 
 
 
 
[[Category:**** levels]]
 

Revision as of 08:23, 6 December 2016

This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
The Final Gathering maps

MAP01 is the first map of The Final Gathering. It was designed by Daniel Norman (Stormin) and uses the music track " ". The par time is .

Walkthrough

Map of MAP01
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. In the small room, open a wall and find a hidden shotgun. (sector 86)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Statistics

Map data

Things 526
Vertices 321*
Linedefs 323
Sidedefs 550
Sectors 88
* The vertex count without the effect of node building is 259.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links