Difference between revisions of "MAP01 (The Final Gathering)"

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{{The Final Gathering}}
 
{{The Final Gathering}}
{{map|slot=MAP01|nocat=noname}}
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'''MAP01''' is the first map of [[The Final Gathering]]. It was designed by [[Daniel Norman (Stormin)]] and uses the [[ music|music]] track " ". The [[par time]] is .
 
'''MAP01''' is the first map of [[The Final Gathering]]. It was designed by [[Daniel Norman (Stormin)]] and uses the [[ music|music]] track " ". The [[par time]] is .
  
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* {{dsda|id=565|title=The Final Gathering demos}}
 
* {{dsda|id=565|title=The Final Gathering demos}}
  
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{{DEFAULTSORT:Final Gathering, The MAP01}}
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[[Category:MAP01]]
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[[Category:Levels without name]]
 
[[Category:Daniel Norman levels]]
 
[[Category:Daniel Norman levels]]

Revision as of 20:46, 11 March 2018

The Final Gathering maps
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.

MAP01 is the first map of The Final Gathering. It was designed by Daniel Norman (Stormin) and uses the music track " ". The par time is .

Walkthrough

Map of MAP01
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. In the small room, open a wall and find a hidden shotgun. (sector 86)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Statistics

Map data

Things 526
Vertices 321*
Linedefs 323
Sidedefs 550
Sectors 88
* The vertex count without the effect of node building is 259.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links