This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
MAP02: Babel is the second map of Preacher. It was designed by Darch, who also composed the level's music track, "Preacher Theme."
Contents
WalkthroughEdit
EssentialsEdit
At the start, flip the switch behind you to lower the bars in front of you, then ride the lift down. Turn right and enter the teleporter to the left. You'll reach a random place inside the structure. Make your way towards the top to find the red key on a platform in the middle with an arrow on the floor pointing to it. Wait for the plaform to lower then jump to it and collect the key. Drop down to the stairs in front and keep going forward. Once you reach the last step before the pillar drop down to your right and continue straight ahead to spot a switch to your left. Press it and wait for the wall in front to lower. Once it's finished, go up the stairs ahead and use the switch to the left to lower the lift. Ride it to the top, go forward and enter the exit teleporter.
Other points of interestEdit
- On the top floor of the structure, there's a vaguely cross shaped platform on the west side. Move towards the edge, then slowly drop down to the left and then to the right to collect a supercharge. (sector 97)
- Once you are at the red key platform, drop down to the west side, then face north and run towards the wall to land on a platform containing a megaarmor. (sector 101)
Demo filesEdit
Areas / screenshotsEditSpeedrunningEdit
Routes and tricksEdit
Current recordsEdit
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on December 12, 2021.
DeathmatchEdit
Player spawnsEdit
This level contains five spawn points:
- facing north. (thing 232)
- facing north. (thing 233)
- facing east. (thing 234)
- facing south. (thing 235)
- facing south. (thing 237)
StatisticsEdit
* The vertex count without the effect of node building is 2467.
This level contains the following numbers of things per skill level:
|
Cooperative
|
---|
Monsters |
1-2 |
3 |
4-5
|
---|
Zombieman |
7
| Shotgun guy |
11 |
13 |
14
| Imp |
62 |
62 |
65
| Demon |
5
| Revenant |
15 |
16 |
16
| Hell knight |
14 |
18 |
18
| Arachnotron |
1
| Mancubus |
2
| Arch-vile |
3
| Weapons |
1-2 |
3 |
4-5
|
---|
Shotgun |
1
| Rocket launcher |
1
| Thompson gun |
1
| Ammunition |
1-2 |
3 |
4-5
|
---|
Clip |
8
| Box of bullets |
5
| 4 shotgun shells |
23 |
23 |
19
| Rocket |
4
| Box of rockets |
13
| Health & Armor |
1-2 |
3 |
4-5
|
---|
Stimpack |
8
| Medikit |
16 |
16 |
15
| Armor |
1
| Megaarmor |
1
| Items |
1-2 |
3 |
4-5
|
---|
Armor bonus |
39
| Health bonus |
29
| Supercharge |
1
| Berserk |
1
| Keys |
1-2 |
3 |
4-5
|
---|
Red skull key |
1
| Miscellaneous |
1-2 |
3 |
4-5
|
---|
Cooperative start |
4
| Teleport landing |
13
|
|
Deathmatch
|
---|
Monsters |
1-2 |
3 |
4-5
|
---|
Zombieman |
7
| Shotgun guy |
11 |
13 |
14
| Imp |
62 |
62 |
65
| Demon |
5
| Revenant |
15 |
16 |
16
| Hell knight |
14 |
18 |
18
| Arachnotron |
1
| Mancubus |
2
| Arch-vile |
3
| Weapons |
1-2 |
3 |
4-5
|
---|
Shotgun |
1
| Super shotgun |
1
| Rocket launcher |
1
| Thompson gun |
1
| Ammunition |
1-2 |
3 |
4-5
|
---|
Clip |
8
| Box of bullets |
5
| 4 shotgun shells |
23 |
23 |
19
| Rocket |
4
| Box of rockets |
13
| Health & Armor |
1-2 |
3 |
4-5
|
---|
Stimpack |
8
| Medikit |
16 |
16 |
15
| Armor |
1
| Megaarmor |
1
| Items |
1-2 |
3 |
4-5
|
---|
Armor bonus |
39
| Health bonus |
29
| Supercharge |
1
| Berserk |
1
| Miscellaneous |
1-2 |
3 |
4-5
|
---|
Deathmatch start |
5
| Teleport landing |
13
|
|
Technical informationEdit
Inspiration and developmentEdit
External linksEdit