MAP02: Boothill Small Town (Boothill)
From DoomWiki.org
Revision as of 15:15, 4 September 2018 by XymphBot (talk | contribs) (→Player spawns: Automated edit - Add spawn facings)
Boothill maps |
---|
|
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP02: Boothill Small Town is the second map of Boothill. It was designed by Tim Ash, Jason Kirby and Dave King.
Contents
Analysis
Map layout
Player spawns
This level contains eight spawn points:
- facing south-west. (thing 4)
- facing east. (thing 5)
- facing west. (thing 6)
- facing south. (thing 7)
- facing north. (thing 8)
- facing south-east. (thing 9)
- facing east. (thing 10)
- facing south. (thing 11)
Areas / screenshots
Statistics
Map data
Things | 86 |
Vertices | 708* |
Linedefs | 690 |
Sidedefs | 990 |
Sectors | 140 |
Things
This level contains the following numbers of things per skill level in all game modes:
Weapons | 1-2 | 3 | 4-5 |
---|---|---|---|
Shotgun | 3 | ||
Super shotgun | 1 | ||
Chaingun | 3 | ||
Rocket launcher | 1 | ||
Ammunition | 1-2 | 3 | 4-5 |
Box of bullets | 0 | 4 | 4 |
4 shotgun shells | 0 | 2 | 2 |
Box of shotgun shells | 0 | 2 | 2 |
Box of rockets | 0 | 1 | 1 |
Health & Armor | 1-2 | 3 | 4-5 |
Stimpack | 0 | 2 | 2 |
Medikit | 0 | 3 | 3 |
Armor | 0 | 1 | 1 |
Items | 1-2 | 3 | 4-5 |
Armor bonus | 0 | 29 | 29 |
Health bonus | 0 | 7 | 7 |
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 8 |