MAP02: Boothill Small Town (Boothill)

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Boothill maps
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Boothill Small Town is the second map of Boothill. It was designed by Tim Ash, Jason Kirby and Dave King.

Analysis

Spawn pointsUnmarked
Map of Boothill Small Town

Map layout

Player spawns

This level contains eight spawn points:

  1. facing south-west. (thing 4)
  2. facing east. (thing 5)
  3. facing west. (thing 6)
  4. facing south. (thing 7)
  5. facing north. (thing 8)
  6. facing south-east. (thing 9)
  7. facing east. (thing 10)
  8. facing south. (thing 11)

Areas / screenshots

Statistics

Map data

Things 86
Vertices 708*
Linedefs 690
Sidedefs 990
Sectors 140
* The vertex count without the effect of node building is 544.

Things

This level contains the following numbers of things per skill level in all game modes:

Weapons 1-2 3 4-5
Shotgun 3
Super shotgun 1
Chaingun 3
Rocket launcher 1
Ammunition 1-2 3 4-5
Box of bullets 0 4 4
4 shotgun shells 0 2 2
Box of shotgun shells 0 2 2
Box of rockets 0 1 1
Health & Armor 1-2 3 4-5
Stimpack 0 2 2
Medikit 0 3 3
Armor 0 1 1
Items 1-2 3 4-5
Armor bonus 0 29 29
Health bonus 0 7 7
Miscellaneous 1-2 3 4-5
Deathmatch start 8

Technical information

Inspiration and development

Trivia

See also

Sources

External links