Difference between revisions of "MAP02: Brick Break (Doomworld Mega Project 2013)"
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− | '''MAP02: Brick Break''' is the second map in the ''DMP2013L.wad'' mapset of the [[Doomworld Mega Project 2013]]. It was designed by [[C30N9]] and uses the [[Adding custom music|music]] track "[[Doom II music| | + | '''MAP02: Brick Break''' is the second map in the ''DMP2013L.wad'' mapset of the [[Doomworld Mega Project 2013]]. It was designed by [[C30N9]] and uses the [[Adding custom music|music]] track "[[Doom II music|Between Levels]]," originally composed by [[Robert Prince]] for [[Doom II]]. True to its name, the map mostly uses brick textures. |
== Walkthrough == | == Walkthrough == | ||
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== Speedrunning == | == Speedrunning == | ||
+ | As this level does not contain official secrets, the [[NM 100S]] category is redundant. | ||
===Routes and tricks=== | ===Routes and tricks=== | ||
===Current records=== | ===Current records=== | ||
− | The records for the map at the [[ | + | The records for the map at the [[Doom Speed Demo Archive]] are: |
{| {{prettytable}} | {| {{prettytable}} | ||
− | !Run | + | ! Run !! Time !! Player !! Date !! File !! Notes |
|- | |- | ||
|[[UV speed]]|| || || || || | |[[UV speed]]|| || || || || | ||
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|[[NM speed]]|| || || || || | |[[NM speed]]|| || || || || | ||
|- | |- | ||
− | |[[UV max]]|| | + | |[[UV max]]||3:44.86||[[Tezur0]]||2021-09-11||{{dsda2ftp|dmp2013l/55202/mp13l02-344.zip|mp13l02-344.zip}}|| |
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|- | |- | ||
|[[UV -fast]]|| || || || || | |[[UV -fast]]|| || || || || | ||
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|} | |} | ||
− | '' | + | ''The data was last verified in its entirety on January 24, 2022.'' |
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== Statistics == | == Statistics == | ||
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== External links == | == External links == | ||
− | * {{ | + | * {{dsda2|wad=dmp2013l|title=Doomworld Mega Project 2013 demos}} |
[[Category:C30N9 levels]] | [[Category:C30N9 levels]] |
Latest revision as of 17:07, 1 January 2024
DMP 2013 maps |
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DMP2013L 01-11
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DMP2013L 12-21 |
MAP02: Brick Break is the second map in the DMP2013L.wad mapset of the Doomworld Mega Project 2013. It was designed by C30N9 and uses the music track "Between Levels," originally composed by Robert Prince for Doom II. True to its name, the map mostly uses brick textures.
Contents
Walkthrough[edit]
Essentials[edit]
Head right and enter the outdoors area, then drop down into the water. Go around the river until you find the stairs; open the door, get the red key and head back down the bridge that will appear. Open the red bars in front of you, drop down into the water, press the switch behind you then another switch behind it. Get on the lift that will lower behind you. Head into the passage straight on, open the door, then press the switch to create stairs. Descend and flip the switch. Head back up, go down the newly revealed corridor and make your way to the very end. The wall will open and a bridge will appear. Open the door and enter the teleporter in this new outdoors area. You'll be teleported on top of the blue key. Press the switch, go outside, and open the blue door. Press the switch inside, then another switch accessible through a newly created staircase. Another staircase will form near the entrance to this area, allowing you to climb up on one of the ledges and shoot the switch on the far wall. Pillars will rise - run along them to get to the other ledge. Press the switch there.
Make you way back to the outdoor area with the river. A door has been revealed. Enter, get the yellow key, head down the bridge that will arise from the sludge, and exit the level.
Other points of interest[edit]
Secrets[edit]
There are no secrets in this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 3:44.86 | Tezur0 | 2021-09-11 | mp13l02-344.zip | |
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on January 24, 2022.
Statistics[edit]
Map data[edit]
Things | 210 |
Vertices | 854* |
Linedefs | 882 |
Sidedefs | 1329 |
Sectors | 137 |
Things[edit]
This level contains the following numbers of things per skill level:
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