Difference between revisions of "MAP02: Dead Water (Kobal 2)"

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{{map|slot=MAP02}}
 
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'''MAP02: Dead Water''' is the second map of [[Kobal 2]]. It was designed by [[Shadowman]] and uses the [[Adding custom music|music]] track " ".
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'''MAP02: Dead Water''' is the second and final map of [[Kobal 2]]. It was designed by [[Shadowman]] and uses the [[Adding custom music|music]] track " ".
  
 
== Walkthrough ==
 
== Walkthrough ==

Revision as of 07:05, 25 October 2021

Kobal 2 maps
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Dead Water is the second and final map of Kobal 2. It was designed by Shadowman and uses the music track " ".

Walkthrough

Map of Dead Water
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. (sector 90)
  2. (sector 131)
  3. (sector 674)
  4. (sector 756)
  5. (sector 945)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes

Statistics

Map data

Things 390
Vertices 6921*
Linedefs 7288
Sidedefs 13180
Sectors 1000
* The vertex count without the effect of node building is 5228.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links