Difference between revisions of "MAP02: Engineering (Daedalus: Alien Defense)"
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− | '''MAP02: Engineering''' is the second map of [[Daedalus: Alien Defense]]. It was designed by | + | '''MAP02: Engineering''' is the second map of [[Daedalus: Alien Defense]]. It was designed by Jeromy Visser and uses the music track MM_03.MID by [[Rich Nagel]]. |
{{Level stub}} | {{Level stub}} | ||
Revision as of 12:35, 5 January 2019
Daedalus maps |
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Out of the trashcan and into the fire
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Gentlebeings, start your engines |
Driving Miss Deadly |
Wo ist der U-bahn, bitte? |
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
MAP02: Engineering is the second map of Daedalus: Alien Defense. It was designed by Jeromy Visser and uses the music track MM_03.MID by Rich Nagel.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- (sector 136)
- (sector 443)
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Deathmatch
Player spawns
This level contains only two spawn points, making it unplayable in deathmatch mode:
- facing east. (thing 1)
- facing south-east. (thing 2)
Statistics
Map data
Things | 267 |
Vertices | 3829* |
Linedefs | 3541 |
Sidedefs | 5934 |
Sectors | 539 |
Things
This level contains the following numbers of things per skill level: