MAP02: Garbage Disposal (Scythe X)

Scythe X maps
Infested base
Space station

06 07 08 09 10

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP02: Garbage Disposal is the second map of Scythe X. It was designed by Erik Alm and uses an untitled music track composed for the project by Bloodskull.

Contents

WalkthroughEdit

Map of Garbage Disposal
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

  1. Open the wall with gray triangles at your starting point to find partial invisibility. (sector 56)
  2. At the southernmost hall, shoot through the fence towards the terminal, then go up the steps and to the right should be a green armor. (sector 152)
  3. On the way to the yellow key, in the small room with the crates, lower a wall on the east side to get a berserk pack and a rocket. (sector 336)

BugsEdit

Two of the stair steps (linedefs 1523 and 1531) in the room behind the blue key door lack lower textures leading to flat bleeding, though the design of the staircase and small scale of the room make this unlikely to be noticed.

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:28.86 Boris Klimeš (dew) 2009-09-24 sx02-028.zip
NM speed
UV max 0:53.89 Guanlan Chen (GarrettChan) 2021-02-20 sx02m053.zip
NM 100S 0:37.06 Graim 2009-09-11 sx02s037.zip
UV -fast 1:03.71 Mr. LBN 2016-05-01 sx02f103.zip
UV -respawn
UV Tyson 1:22.34 Karim El-Sheikh (Kimo Xvirus) 2009-09-07 sx02t122.zip
UV pacifist 0:57.77 GrumpyCat 2020-10-18 sx02p057.zip
NoMo 0:23.83 MD922 2015-11-28 sx02o023.zip
NoMo 100S 0:31.66 Electro Rage 2022-05-15 scx02os-31.zip

The data was last verified in its entirety on August 2, 2022.

StatisticsEdit

Map dataEdit

Things 119
Vertices 1981*
Linedefs 2117
Sidedefs 3386
Sectors 440
* The vertex count without the effect of node building is 1685.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit