Difference between revisions of "MAP02: Grayscale (32in24-10)"

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{{map|slot=MAP02}}
 
{{map|slot=MAP02}}
 
{{Level stub}}
 
{{Level stub}}
'''MAP02: Grayscale''' is the second map of [[32in24-10]], a [[Multiplayer#Deathmatch|deathmatch]] [[megawad]]. It was designed by [[Brett Harrell (Mechadon)]] and uses the [[Adding custom music|music]] track " ".
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'''MAP02: Grayscale''' is the second map of [[32in24-10]], a [[Multiplayer#Deathmatch|deathmatch]] [[megawad]]. It was designed by [[Brett Harrell (Mechadon)]] and uses the [[Adding custom music|music]] track "Path to the Truth" from ''{{wp|Mega Man ZX}}'', sequenced to MIDI.
  
 
== Analysis ==
 
== Analysis ==
[[File:32in24-10 MAP02 map.png|thumb|300x300px|Map of Grayscale]]
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{{maptabs|32in24-10 MAP02 spawns.png|32in24-10 MAP02 map.png|Map of Grayscale, cropped to only show the playable area|300x300px|Spawn points}}
  
 
===Map layout===
 
===Map layout===

Latest revision as of 09:32, 24 June 2019

32in24-10 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37 38 39

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP02: Grayscale is the second map of 32in24-10, a deathmatch megawad. It was designed by Brett Harrell (Mechadon) and uses the music track "Path to the Truth" from Mega Man ZX, sequenced to MIDI.

Analysis[edit]

Spawn pointsUnmarked
Map of Grayscale, cropped to only show the playable area

Map layout[edit]

Player spawns[edit]

This level contains twelve spawn points:

  1. facing south-east. (thing 12)
  2. facing east. (thing 14)
  3. facing south-west. (thing 16)
  4. facing south-west. (thing 18)
  5. facing west. (thing 20)
  6. facing north-west. (thing 22)
  7. facing south-east. (thing 24)
  8. facing north-east. (thing 26)
  9. facing south-west. (thing 28)
  10. facing south-west. (thing 30)
  11. facing south-east. (thing 131)
  12. facing north-west. (thing 150)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 217
Vertices 2356*
Linedefs 2319
Sidedefs 3707
Sectors 391
* The vertex count without the effect of node building is 1823.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Chainsaw 1
Shotgun 12
Super shotgun 4
Chaingun 2
Rocket launcher 2
Plasma gun 1
BFG9000 1
Ammunition 1-2 3 4-5
Clip 13
4 shotgun shells 31
Box of shotgun shells 1
Rocket 25
Box of rockets 3
Energy cell 4
Energy cell pack 1
Health & Armor 1-2 3 4-5
Stimpack 6
Medikit 7
Armor 1
Megaarmor 1
Items 1-2 3 4-5
Armor bonus 54
Health bonus 17
Supercharge 1
Backpack 1
Partial invisibility 1
Miscellaneous 1-2 3 4-5
Deathmatch start 12

See also[edit]

External links[edit]