MAP02: Hell Spoke (Syringe)

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Revision as of 08:54, 5 December 2021 by XymphBot (talk | contribs) (Speedrunning: Automated edit - Verify no DSDA map records; rm empty Misc section)


Syringe maps
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Hell Spoke is the second map of Syringe. It was designed by Walker Wright (Pavera) and uses the music track " ". The par time defined in MAPINFO is 10:00.

Walkthrough

Map of Hell Spoke
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. When you teleport to the steps leading to the red key, jump down behind you onto a ledge with a soul sphere. (sector 23)
  2. At the east side with the armor bonuses and the radiation suit, press on the fire wall at the back to get a megaarmor. (sector 190)
  3. At the north end, when you see the teleporter go down, press the wall with blood on it to get a blur artifact. (sector 203)

Bugs

Six imps (Things 653 through 658) in the northwest have no flags set for any of the three difficulty classes, so they do not actually appear in the level.

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 5, 2021.

Statistics

Map data

Things 676
Vertices 1632*
Linedefs 1742
Sidedefs 2301
Sectors 205
* The vertex count without the effect of node building is 1401.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links