MAP02: Humanoid Invasion (Italo-Doom)

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Italo-Doom maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP02: Humanoid Invasion is the second map of Italo-Doom. It was designed by Zachary Stephens (Ribbiks) and Daniel Jakobsson (dannebubinga), and uses a MIDI rendition of "Baby Got Back" by Sir Mix-a-Lot as its music track.

Walkthrough[edit]

Map of Humanoid Invasion
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:22.51 Ravendesk 2024-04-25 it02spd02251.zip
NM speed 0:28.86 Billa 2022-02-05 it02n028.zip
UV max 1:50.83 Daerik 2024-08-22 it02m15083.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:51.03 Terrarienn 2025-02-14 it02p-51.zip
NoMo 0:19.83 D0M0 2024-09-18 ita02o19.zip

The data was last verified in its entirety on March 3, 2025.

Statistics[edit]

Map data[edit]

Things 473
Vertices 964*
Linedefs 933
Sidedefs 1356
Sectors 125
* The vertex count without the effect of node building is 714.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]