MAP02: Old School (End Game)
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Revision as of 06:59, 7 March 2017 by XymphBot (talk | contribs) (Automated edit - Add map author, author cat, no custom music)
End Game maps |
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This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
MAP02: Old School is the second map of End Game. It was designed by Joe Pallai.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- (sector 94)
Bugs
A fair number of multiplayer-only Things have no flags set for any of the three difficulty classes, so they do not actually appear in the level: an armor (thing 84), two medikits (87 and 104), three rockets (96, 97 and 107), an energy cell pack (89), and four clips (99 through 102).
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Deathmatch
Statistics
Map data
Things | 153 |
Vertices | 562* |
Linedefs | 579 |
Sidedefs | 762 |
Sectors | 97 |
Things
This level contains the following numbers of things per skill level:
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Technical information
Inspiration and development
Trivia
See also
Sources
External links
- End Game demos (archived 🏛) at the Doomed Speed Demos Archive