Difference between revisions of "MAP02: Regular Base (Skulltiverse)"

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{{map|slot=MAP02}}
 
{{map|slot=MAP02}}
 
{{Level stub}}
 
{{Level stub}}
'''MAP02: Regular Base''' is the second map of [[Skulltiverse]]. It was designed by [[Ilya Lazarev (joe-ilya)]] and uses the [[Adding custom music|music]] track "[[Category:Map pages without soundtrack information]]".
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'''MAP02: Regular Base''' is the second map of [[Skulltiverse]]. It was designed by [[Ilya Lazarev (joe-ilya)]] and uses the [[Adding custom music|music]] track "Backroad Wanderer" by [[David Shaw (Tolwyn)]].
  
 
== Walkthrough ==
 
== Walkthrough ==

Revision as of 06:50, 8 January 2023

Skulltiverse maps
Occipital Onslaught
Everything is Ruined

12 13 14 15 16 17 18 19 20

A Flesh Start

21 22 23 24 25 26 27 28 29 30

Secret maps

31 32

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP02: Regular Base is the second map of Skulltiverse. It was designed by Ilya Lazarev (joe-ilya) and uses the music track "Backroad Wanderer" by David Shaw (Tolwyn).

Walkthrough

Map of Regular Base
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. Head to the blue key tower, then use the brown side of the nearby crate to get a blur artifact. (sector 56)
  2. In the east room, there is a button in the southwest corner obscured by a barrel. This will open the southwest vent with a green armor. (sector 150)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 1:30.46 sapphics 2022-05-28 sv02m-130.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on October 24, 2022.

Statistics

Map data

Things 160
Vertices 1931*
Linedefs 1740
Sidedefs 3219
Sectors 157
* The vertex count without the effect of node building is 1658.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links