MAP02: Ruins (Heroes' Tales)

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Revision as of 11:20, 6 March 2018 by Getsu Fune (talk | contribs) (Secrets)


Heroes' Tales maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Ruins is the second map of Heroes' Tales. It was designed by Shadowman and uses the music track " ".

Walkthrough

Map of Ruins
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials

Other points of interest

Secrets

  1. In the ruins at the south end of the map, one of the doors functions as a lift. Use it, then ride the door up. Jump southeast and into the hole to get a megaarmor, a medikit, and some ammo clips. (sector 110)
  2. At the start, go straight ahead past the pond to the wall. Open it to find a chaingun, a box of ammo, and an ammo clip. (sector 200)

Bugs

Demo files

Areas / screenshots

Speedrunning

Routes and tricks

Current records

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos

Style Time Player Date File Notes
.zip

Deathmatch

Statistics

Map data

Things 265
Vertices 1718*
Linedefs 1593
Sidedefs 2647
Sectors 203
* The vertex count without the effect of node building is 1346.

Things

This level contains the following numbers of things per skill level:

Technical information

Inspiration and development

Trivia

See also

Sources

External links