MAP02: Secret Operation 2 (Memento Mori II)
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Memento Mori II top-secret maps |
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02
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MAP02: Secret Operation 2 is one of the two top-secret bonus levels of Memento Mori II. It was designed by Thomas Möller and uses the music track "Into the Fray" by David "Tolwyn" Shaw.
This map and MAP01: Secret Operation 1 are not included in the regular PWAD. To play them, the player must download the Memento Mori II infopack, rename the file MM2INFO.DAT to MM2INFO.WAD, and load it alongside MM2.WAD (and, optionally, MM2MUS.WAD.) Some modern source ports can load the .DAT as a .WAD without any renaming needed. This map replaces MAP02: The Feeding Pit.
Contents
Walkthrough
- Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
There are no official secrets in this level.
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The Compet-N records for the map are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 10:04 | Anders Johnsen | 1998-06-02 | m2s21004.zip | |
UV -fast | 14:00 | Revved | 2011-02-15 | m2s21400.zip | |
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on June 16, 2014.
Miscellaneous demos
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Deathmatch
Statistics
Map data
Things | 367 |
Vertexes | 1327* |
Linedefs | 1583 |
Sidedefs | 2304 |
Sectors | 377 |
* The vertex count without the effect of node building is 1191.
Things
Monsters | ITYTD and HNTR | HMP | UV and NM |
---|---|---|---|
Sergeants | 28 | 36 | 45 |
Troopers | 11 | 10 | 14 |
Chaingunners | 13 | 14 | 24 |
Pain elementals | 1 | 1 | 2 |
Arch-viles | 3 | 3 | 4 |
Demons | 25 | 35 | 50 |
Spectres | 6 | 6 | 7 |
Imps | 32 | 39 | 54 |
Cacodemons | 9 | 14 | 21 |
Hell knights | 3 | 5 | 7 |
Barons of hell | 1 | 1 | 1 |
Revenants | 4 | 4 | 6 |
Arachnotrons | 3 | 3 | 4 |
Mancubi | 2 | 2 | 2 |
Weapons | ITYTD and HNTR | HMP | UV and NM |
Chainsaws | 1 | 1 | 1 |
Shotguns | 1 | 1 | 1 |
Super shotguns | 1 | 1 | 1 |
Rocket launchers | 1 | 1 | 1 |
Plasma guns | 1 | 1 | 1 |
Ammunition | ITYTD and HNTR | HMP | UV and NM |
Clips | 2 | 2 | 2 |
Bullet boxes | 6 | 6 | 6 |
Shells | 24 | 24 | 24 |
Shell boxes | 10 | 10 | 10 |
Rockets | 3 | 3 | 3 |
Rocket boxes | 1 | 1 | 1 |
Energy cells | 3 | 3 | 3 |
Bulk cells | 4 | 4 | 4 |
Powerups | ITYTD and HNTR | HMP | UV and NM |
Berserks | 1 | 1 | 1 |
Medikits | 4 | 4 | 4 |
Stimpacks | 16 | 16 | 20 |
Green armors | 1 | 1 | 1 |
Keys | ITYTD and HNTR | HMP | UV and NM |
Blue keycards | 1 | 1 | 1 |
Yellow keycards | 1 | 1 | 1 |
Red keycards | 1 | 1 | 1 |
Barrels | ITYTD and HNTR | HMP | UV and NM |
Exploding barrels | 8 | 8 | 8 |
Technical information
Inspiration and development
Trivia
See also
Sources
External links
- Memento Mori II Infopack at Doomworld/idgames - MM2INFO.DAT must be renamed to MM2INFO.WAD and loaded alongside MM2.WAD to play this level.
- Memento Mori II demos from the Compet-N database