MAP02: Shaft (All Hell is Breaking Loose)

All Hell is Breaking Loose maps
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
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MAP02: Shaft is the second map of All Hell is Breaking Loose!. It was designed by Joel Huenink and uses the music track "Fear Eater" by Mark Klem.

Contents

WalkthroughEdit

Map of Shaft
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Other points of interestEdit

SecretsEdit

There are no official secrets on this map.

BugsEdit

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricksEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:13.80 Aleksey Kamenev (4shockblast) 2014-10-10 ah02p013.zip Cross-listed from Pacifist
NM speed 0:13.89 Aleksey Kamenev (4shockblast) 2015-04-05 ah02n013.zip
UV max 1:16.57 rd 2016-06-30 ah02-116.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:13.80 Aleksey Kamenev (4shockblast) 2014-10-10 ah02p013.zip
NoMo 0:11.94 Aleksey Kamenev (4shockblast) 2014-11-01 ah02o011.zip

The data was last verified in its entirety on December 5, 2021.

DeathmatchEdit

Player spawnsEdit

This level contains four spawn points:

  1. facing south-west. (thing 125)
  2. facing south-west. (thing 126)
  3. facing east. (thing 127)
  4. facing east. (thing 128)

StatisticsEdit

Map dataEdit

Things 129
Vertices 303*
Linedefs 323
Sidedefs 415
Sectors 63
* The vertex count without the effect of node building is 257.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit