MAP02: Shaft (All Hell is Breaking Loose)
Revision as of 08:00, 5 December 2021 by XymphBot (talk | contribs) (→Speedrunning: Automated edit - Update DSDA map records; rm empty Misc section)
|All Hell is Breaking Loose maps|
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
|This article about a map is a stub. Please help the Doom Wiki by adding to it.|
MAP02: Shaft is the second map of All Hell is Breaking Loose. It was designed by Joel Huenink and uses the music track "Fear Eater" by Mark Klem.
- 1 Walkthrough
- 2 Areas / screenshots
- 3 Speedrunning
- 4 Deathmatch
- 5 Statistics
- 6 Technical information
- 7 Inspiration and development
- 8 Trivia
- 9 See also
- 10 Sources
- 11 External links
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Other points of interest
There are no official secrets on this map.
Areas / screenshots
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks
The records for the map at the Doom Speed Demo Archive are:
|UV speed||0:13.80||Aleksey Kamenev (4shockblast)||2014-10-10||ah02p013.zip||Cross-listed from Pacifist|
|NM speed||0:13.89||Aleksey Kamenev (4shockblast)||2015-04-05||ah02n013.zip|
|UV pacifist||0:13.80||Aleksey Kamenev (4shockblast)||2014-10-10||ah02p013.zip|
|NoMo||0:11.94||Aleksey Kamenev (4shockblast)||2014-11-01||ah02o011.zip|
The data was last verified in its entirety on December 5, 2021.
This level contains four spawn points:
- facing south-west. (thing 125)
- facing south-west. (thing 126)
- facing east. (thing 127)
- facing east. (thing 128)
This level contains the following numbers of things per skill level: