MAP02: Slugfest (Community Chest 4)

Community Chest 4 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32
Bonus map: 35

This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.

MAP02: Slugfest is the second map of Community Chest 4. It was designed by Paul DeBruyne (skillsaw) and uses a MIDI of Sand Rock's theme from Gundam Wing: Endless Duel sequenced by cyahin.

Contents

WalkthroughEdit

Map of Slugfest
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

EssentialsEdit

Red key

Go to the right dropoff from the starting point, take the red key, go right, go upstairs, go right, go upstairs, go right and fall into a metallic area, flip the switch, go right, open door and the red door behind it.

Blue key

Go to the left dropoff from the starting point, take the blue key, go up the lift, go left, open the blue door.

Exit

Open the blue door at the starting point, open the red door behind the blue door, go straight, open door, step onto teleporter, press switch, take yellow key, wait a few seconds while the silver doors get opened, when they open go through them and flip the switch behind them, go in front of the left silver door and step upon the newly revealed teleporter, open yellow door and flip the switch behind it.

Other points of interestEdit

SecretsEdit

  1. After dropping down to collect the red keycard, navigate the water-filled tunnels until you arrive in the northernmost one. Follow this tunnel to the west and once you traverse a small drop-off, you may hear a sound of platform lowering. Quickly return back to that tunnel, where a compartment in the northern wall has been revealed. Inside is a berserk pack. (sector 737)
  2. In the western courtyard, jump to a crate nearest to the elevator and press the switch that pops out. A section of the wall will lower nearby, revealing a plasma gun. (sector 735)

BugsEdit

It's possible to press the switch from below the crate to reveal the second secret as a shortcut to not ride the lift again.

Demo filesEdit

Areas / screenshotsEdit

SpeedrunningEdit

Current recordsEdit

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:08.74 Aleks Shahov (Plut) 2012-09-12 c402-108.zip
NM speed
UV max 2:13.40 j4rio 2013-07-09 c402-213.zip
NM 100S
UV -fast
UV -respawn
UV Tyson 7:11.89 Revved 2012-08-20 c402t711.zip
UV pacifist

The data was last verified in its entirety on April 3, 2022.

Miscellaneous demosEdit

Run Time Player Date File Notes
UV speed TAS 0:59.77 Jan Engelhardt (Hirogen2) 2012-08-26 c402x059.zip

This information was last verified in its entirety on January 13, 2022.

DeathmatchEdit

Player spawnsEdit

This level contains eight spawn points:

  1. facing north-west. (thing 207)
  2. facing north-east. (thing 208)
  3. facing south-west. (thing 209)
  4. facing south-east. (thing 210)
  5. facing north-east. (thing 211)
  6. facing north-east. (thing 212)
  7. facing north-west. (thing 213)
  8. facing north-west. (thing 214)

StatisticsEdit

Map dataEdit

Things 254
Vertices 4120*
Linedefs 3797
Sidedefs 6397
Sectors 747
* The vertex count without the effect of node building is 3151.

ThingsEdit

This level contains the following numbers of things per skill level:

Technical informationEdit

Inspiration and developmentEdit

TriviaEdit

See alsoEdit

SourcesEdit

External linksEdit