This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
MAP02: Storage Basement is the second map of Hadephobia. It was designed by Marcell Izidor Cellavy (Cell) and uses the music track " ". The par time defined in the DEHACKED lump is 2:00.
Walkthrough
Essentials
Other points of interest
Secrets
- After leaving the starting room, follow the duct around the first corner. Press a hidden door in the right wall to get a backpack and some more goodies (sector 31).
- The northwesternmost corner of the map has a mossy surface. Press that spot to get a super shotgun (sector 134).
- Downstairs from the yellow door, you can press a computer terminal (sector 154) to open a hidden door in the room above. Quickly run upstairs before you're locked out again from secret 3, containing a soul sphere (sector 180).
Bugs
Demo files
Areas / screenshots
Speedrunning
Routes and tricks
Current records
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos
Style |
Time |
Player |
Date |
File |
Notes
|
|
|
|
|
.zip |
|
Statistics
Map data
* The vertex count without the effect of node building is 1453.
Things
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
5 |
9 |
10
|
Shotgun guy |
6 |
8 |
11
|
Heavy weapon dude |
4 |
6 |
8
|
Imp |
6 |
7 |
11
|
Demon |
2 |
4 |
5
|
Spectre |
1 |
1 |
2
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
4 |
6 |
7
|
Box of bullets |
1 |
1 |
3
|
4 shotgun shells |
3 |
5 |
7
|
Box of shotgun shells |
3
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
5 |
6 |
7
|
Medikit |
4
|
Armor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
8
|
Health bonus |
8
|
Supercharge |
1
|
Backpack |
1
|
Berserk |
1
|
Keys |
1-2 |
3 |
4-5
|
Red keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
4
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links