Difference between revisions of "MAP02: The Cataract (Obituary)"
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− | {{map|slot=MAP02| | + | {{Obituary 01-11}} |
− | {{ | + | {{map|slot=MAP02|name=Cataract (Obituary)}} |
− | '''MAP02: The Cataract''' is the | + | {{level stub}} |
+ | '''MAP02: The Cataract''' is the second map of [[Obituary]]. It was designed by [[The Innocent Crew]] and uses the [[ music|music]] track " ". | ||
== Walkthrough == | == Walkthrough == | ||
− | + | [[File:Obituary MAP02 map.png|thumb|300x300px|Map of The Cataract]] | |
− | [[File: |thumb| | ||
{{Map spots}} | {{Map spots}} | ||
Line 13: | Line 13: | ||
===Secrets=== | ===Secrets=== | ||
− | # Don’t use the switch that raises the stairs, it will definitely close the access to the first two secret zones. Instead, open the door and search for a [[berserk]]. Nearby, open a wall for the [[chainsaw]] and a teleporter. | + | # Don’t use the switch that raises the stairs, it will definitely close the access to the first two secret zones. Instead, open the door and search for a [[berserk]]. Nearby, open a wall for the [[chainsaw]] and a teleporter. ('''sector 78''') |
− | # Enter it, kill the baddies (five [[stimpack]]s sit here). Open a wall, follow the path for the [[shotgun]], a [[ | + | # Enter it, kill the baddies (five [[stimpack]]s sit here). Open a wall ('''sector 227'''), follow the path for the [[shotgun]], a [[soulsphere]] and two [[medikit]]s. From here, go down. |
− | # Open a wall in the stony room, another [[berserk]] awaits. | + | # Open a wall in the south-west of the stony room, another [[berserk]] awaits. ('''sector 103''') |
− | # Before the next room, a trapped wall opens behind you. Open a wall in the trap, four [[stimpack]]s and a [[box of bullets]] are hidden here. | + | # Before the next room, a trapped wall opens behind you. Open a wall in the trap, four [[stimpack]]s and a [[box of bullets]] are hidden here. ('''sector 139''') |
− | # Between the blue key and the last big room, open a wall for a third secret [[berserk]]. | + | # Between the blue key and the last big room, open a wall for a third secret [[berserk]]. ('''sector 197''') |
− | # From here, open a wall | + | # From here, open a wall for the [[backpack]]. ('''sector 183''') |
===Bugs=== | ===Bugs=== | ||
===Demo files=== | ===Demo files=== | ||
− | * | + | * |
== Areas / screenshots == | == Areas / screenshots == | ||
− | + | <gallery mode=nolines widths=160px> | |
− | <gallery> | ||
Obituary-map02-start.png|The start | Obituary-map02-start.png|The start | ||
− | Obituary-map02-soulsphere.png|Secret # | + | Obituary-map02-soulsphere.png|Secret #2's [[soulsphere]] |
Obituary-map02-head.png|The next room | Obituary-map02-head.png|The next room | ||
Obituary-map02-megasphere.png|A [[megasphere]] | Obituary-map02-megasphere.png|A [[megasphere]] | ||
Line 73: | Line 72: | ||
== Deathmatch == | == Deathmatch == | ||
+ | |||
+ | ===Player spawns=== | ||
+ | This level contains four spawn points: | ||
+ | # facing east. ('''thing 91''') | ||
+ | # facing east. ('''thing 92''') | ||
+ | # facing west. ('''thing 93''') | ||
+ | # facing north. ('''thing 94''') | ||
== Statistics == | == Statistics == | ||
− | |||
===Map data=== | ===Map data=== | ||
− | {{ | + | {{mapdata| |
+ | things=331| | ||
+ | vertexes=1194| | ||
+ | linedefs=1256| | ||
+ | sidedefs=1774| | ||
+ | sectors=238| | ||
+ | vertexbefore=1019}} | ||
===Things=== | ===Things=== | ||
+ | This level contains the following numbers of [[thing]]s per [[Skill level#Doom and Doom II skill levels|skill level]]: | ||
− | + | {{col-begin}} | |
− | + | {{col-break|width=33%}} | |
− | {{ | + | {| {{prettytable|style=text-align: center;}} |
+ | !colspan="4"|Single-player | ||
+ | |- | ||
+ | ![[Monster|Monsters]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Shotgun guy]]||25||34||52 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Heavy weapon dude]]||7||8||12 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Imp]]||3||4||7 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Lost soul]]||1||2||5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Demon]]||9||14||26 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Spectre]]||2||3||4 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Revenant]]||0||0||1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Cacodemon]]||0||0||2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Pain elemental]]||0||1||2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Arachnotron]]||0||1||1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Mancubus]]||1||2||2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Obituary#New monsters|Bazooka Man]]||6||13||29 | ||
+ | |- | ||
+ | |style="text-align: left;"|Harder Imp||0||1||2 | ||
+ | |- | ||
+ | ![[Weapon|Weapons]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Chainsaw]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Shotgun]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Super shotgun]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Chaingun]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Rocket launcher]]||colspan="3"|1 | ||
+ | |- | ||
+ | ![[Ammo|Ammunition]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Clip]]||colspan="3"|11 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Box of bullets]]||colspan="3"|5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[4 shotgun shells]]||13||19||19 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Box of shotgun shells]]||colspan="3"|9 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Rocket]]||0||2||2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Energy cell (Doom)|Energy cell]]||colspan="3"|1 | ||
+ | |- | ||
+ | ![[Item#Doom games|Health & Armor]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Stimpack]]||30||32||32 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Medikit]]||colspan="3"|6 | ||
+ | |- | ||
+ | !Items!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Armor bonus]]||colspan="3"|24 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Supercharge]]||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Megasphere]]||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Backpack]]||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Berserk]]||colspan="3"|4 | ||
+ | |- | ||
+ | ![[Key|Keys]]!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Blue keycard||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Yellow skull key||colspan="3"|1 | ||
+ | |- | ||
+ | !Miscellaneous!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Teleporter|Teleport landing]]||colspan="3"|11 | ||
+ | |} | ||
+ | {{col-break}} | ||
+ | {| {{prettytable|style=text-align: center;}} | ||
+ | !colspan="4"|Multiplayer | ||
+ | |- | ||
+ | !Monsters!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Shotgun guy||26||36||55 | ||
+ | |- | ||
+ | |style="text-align: left;"|Heavy weapon dude||7||8||13 | ||
+ | |- | ||
+ | |style="text-align: left;"|Imp||3||4||7 | ||
+ | |- | ||
+ | |style="text-align: left;"|Lost soul||3||9||12 | ||
+ | |- | ||
+ | |style="text-align: left;"|Demon||9||15||27 | ||
+ | |- | ||
+ | |style="text-align: left;"|Spectre||2||3||4 | ||
+ | |- | ||
+ | |style="text-align: left;"|Revenant||0||0||1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Cacodemon||0||0||2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Pain elemental||0||2||3 | ||
+ | |- | ||
+ | |style="text-align: left;"|Arachnotron||0||1||2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Mancubus||2||3||3 | ||
+ | |- | ||
+ | |style="text-align: left;"|Bazooka Man||6||13||29 | ||
+ | |- | ||
+ | |style="text-align: left;"|Harder Imp||0||1||2 | ||
+ | |- | ||
+ | !Weapons!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Chainsaw||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Shotgun||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Super shotgun||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Chaingun||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Rocket launcher||colspan="3"|1 | ||
+ | |- | ||
+ | !Ammunition!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Clip||colspan="3"|11 | ||
+ | |- | ||
+ | |style="text-align: left;"|Box of bullets||colspan="3"|5 | ||
+ | |- | ||
+ | |style="text-align: left;"|4 shotgun shells||13||19||19 | ||
+ | |- | ||
+ | |style="text-align: left;"|Box of shotgun shells||colspan="3"|9 | ||
+ | |- | ||
+ | |style="text-align: left;"|Rocket||0||2||2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Energy cell||colspan="3"|1 | ||
+ | |- | ||
+ | !Health & Armor!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Stimpack||30||32||32 | ||
+ | |- | ||
+ | |style="text-align: left;"|Medikit||colspan="3"|6 | ||
+ | |- | ||
+ | !Items!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Armor bonus||colspan="3"|24 | ||
+ | |- | ||
+ | |style="text-align: left;"|Supercharge||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Megasphere||colspan="3"|2 | ||
+ | |- | ||
+ | |style="text-align: left;"|Backpack||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Berserk||colspan="3"|5 | ||
+ | |- | ||
+ | !Keys!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|Blue keycard||colspan="3"|1 | ||
+ | |- | ||
+ | |style="text-align: left;"|Yellow skull key||colspan="3"|1 | ||
+ | |- | ||
+ | !Miscellaneous!!1-2!!3!!4-5 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Multiplayer#Cooperative|Cooperative start]]||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|[[Deathmatch start]]||colspan="3"|4 | ||
+ | |- | ||
+ | |style="text-align: left;"|Teleport landing||colspan="3"|11 | ||
+ | |} | ||
+ | {{col-end}} | ||
== Technical information == | == Technical information == | ||
Line 92: | Line 279: | ||
== See also == | == See also == | ||
− | |||
* | * | ||
== Sources == | == Sources == | ||
− | |||
* | * | ||
== External links == | == External links == | ||
− | + | * {{dsda|id=708|title=Obituary demos}} | |
− | * | ||
− | |||
− | |||
[[Category:The Innocent Crew levels]] | [[Category:The Innocent Crew levels]] | ||
+ | [[Category:Levels with extra monsters in co-op]] | ||
+ | [[Category:Levels with extra equipment in co-op]] |
Revision as of 13:19, 28 December 2019
Obituary maps 01-11 |
---|
This level occupies the map slot MAP02. For other maps which occupy this slot, see Category:MAP02.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP02: The Cataract is the second map of Obituary. It was designed by The Innocent Crew and uses the music track " ".
Contents
Walkthrough
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials
Other points of interest
Secrets
- Don’t use the switch that raises the stairs, it will definitely close the access to the first two secret zones. Instead, open the door and search for a berserk. Nearby, open a wall for the chainsaw and a teleporter. (sector 78)
- Enter it, kill the baddies (five stimpacks sit here). Open a wall (sector 227), follow the path for the shotgun, a soulsphere and two medikits. From here, go down.
- Open a wall in the south-west of the stony room, another berserk awaits. (sector 103)
- Before the next room, a trapped wall opens behind you. Open a wall in the trap, four stimpacks and a box of bullets are hidden here. (sector 139)
- Between the blue key and the last big room, open a wall for a third secret berserk. (sector 197)
- From here, open a wall for the backpack. (sector 183)
Bugs
Demo files
Areas / screenshots
Secret #2's soulsphere
Speedrunning
Routes and tricks
Current records
The Compet-n records for the map are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | ** | ||||
NM speed | ** | ||||
UV max | ** | ||||
NM100S | ** | ||||
UV -fast | ** | ||||
UV -respawn | ** | ||||
UV Tyson | ** | ||||
UV pacifist | ** |
Miscellaneous demos
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Deathmatch
Player spawns
This level contains four spawn points:
- facing east. (thing 91)
- facing east. (thing 92)
- facing west. (thing 93)
- facing north. (thing 94)
Statistics
Map data
Things | 331 |
Vertices | 1194* |
Linedefs | 1256 |
Sidedefs | 1774 |
Sectors | 238 |
Things
This level contains the following numbers of things per skill level:
|
|
Technical information
Inspiration and development
Trivia
See also
Sources
External links
- Obituary demos (archived 🏛) at the Doomed Speed Demos Archive